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https://opengameart.org/content/2d-enemy
2d enemy
Crash201PL
https://opengameart.org/users/crash201pl
Tuesday, September 13, 2016 - 14:39
2D Art
[ "Enemy" ]
[ "GPL 2.0" ]
[ "2D::Profile::Creature" ]
[ "https://opengameart.org/sites/default/files/kabaczek.png" ]
It's my first graphic. Please comment.
[ { "url": "https://opengameart.org/sites/default/files/kabaczek_0.png", "name": "kabaczek.png", "size": "36.8 Kb" } ]
https://opengameart.org/content/2d-formula-1-cars
2D Formula 1 Cars
makecodediy
https://opengameart.org/users/makecodediy
Wednesday, July 13, 2016 - 09:52
2D Art
[ "formula 1", "Cars", "car", "top down", "Vehicle", "Race", "nascar" ]
[ "GPL 2.0" ]
[ "Top Down View Cars and Trucks Racing Sprites" ]
[ "https://opengameart.org/sites/default/files/svgpromo.png" ]
This free game art pack consists of 5 formula one cars: Yellow, orange, red, blue, and green. These cars come in .png file format and are HD Thanks for sharing _ Website: https://makecodediy.blogspot.com/Youtube: https://www.youtube.com/channel/UCbowPYAYlTA06EZPRIpGKZQTwitter: https://twitter.com/makecodediy
[ { "url": "https://opengameart.org/sites/default/files/Formula%201%20car%20red.png", "name": "Formula 1 car red.png", "size": "40.2 Kb" } ]
https://opengameart.org/content/2d-kung-fu-master
2D, kung fu master
davilj
https://opengameart.org/users/davilj
Monday, November 23, 2020 - 21:08
2D Art
[ "sprite sheet", "kung fu" ]
[ "GPL 2.0" ]
[ "16 Or More Frame Walk Cycles", "3/4 Directional Sprite Sets" ]
[ "https://opengameart.org/sites/default/files/overview_8.png" ]
2D character with yellow kung fu suit Actions: Die Idle Hit Jump Kick Roundhouse kick Punch Run
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_47.png", "name": "spritesheet.png", "size": "194.8 Kb" } ]
https://opengameart.org/content/2d-movember
2d Movember
davilj
https://opengameart.org/users/davilj
Sunday, November 15, 2020 - 12:39
2D Art
[ "sprite sheet" ]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_6.png" ]
2D game sprite sheet of a man with big moustage Actions - die - idle (2) - jump - walk
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_45.png", "name": "spritesheet.png", "size": "117 Kb" } ]
https://opengameart.org/content/a-mole
a Mole
dimonija
https://opengameart.org/users/dimonija
Saturday, August 31, 2013 - 10:24
2D Art
[ "Mole", "glasses", "Blade" ]
[ "GPL 2.0" ]
[ "Character - Static - Art Collection", "Platformer/Sidescroller Characters and Enemies" ]
[ "https://opengameart.org/sites/default/files/mole.png" ]
Mole with blade
[ { "url": "https://opengameart.org/sites/default/files/mole.png", "name": "mole.png", "size": "226.6 Kb" } ]
https://opengameart.org/content/arming-sword
Arming Sword
Nixonite
https://opengameart.org/users/nixonite
Thursday, January 7, 2016 - 02:16
2D Art
[ "sword", "broad", "long", "arming", "medieval", "middle", "ages", "weapon", "weapons", "Blade", "hilt", "steel" ]
[ "GPL 2.0" ]
[ "2D::Icon/Item/Equip" ]
[ "https://opengameart.org/sites/default/files/arming_sword_0.png" ]
Just some sword I made. Lincensed under GPL 2.0
[ { "url": "https://opengameart.org/sites/default/files/arming_sword.png", "name": "arming_sword.png", "size": "25.1 Kb" } ]
https://opengameart.org/content/bird-spritesheet
Bird SpriteSheet
davilj
https://opengameart.org/users/davilj
Monday, February 15, 2021 - 00:45
2D Art
[]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles", "Characters", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_13.png" ]
Bird 2d sprite sheet Actions: Idle (2x) Jump Walk
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_55.png", "name": "spritesheet.png", "size": "83.9 Kb" } ]
https://opengameart.org/content/bossship
BossShip
esbxp
https://opengameart.org/users/esbxp
Sunday, November 23, 2014 - 06:53
2D Art
[]
[ "GPL 2.0" ]
[ "2D::Shooter::Space", "Non-Commercial - Art", "Over Head Top Down Art Collection", "THEME: sci-fi / space" ]
[ "https://opengameart.org/sites/default/files/mgk-687785c_0.png" ]
Boss Ship
[ { "url": "https://opengameart.org/sites/default/files/mgk-687785c.png", "name": "mgk-687785c.png", "size": "35.3 Kb" } ]
https://opengameart.org/content/bossship2
BossShip2
esbxp
https://opengameart.org/users/esbxp
Sunday, November 23, 2014 - 08:10
2D Art
[]
[ "GPL 2.0" ]
[ "2D - Spaceships", "2D::Shooter::Space", "Non-Commercial - Art", "Over Head Top Down Art Collection", "Shmup Art", "THEME: sci-fi / space" ]
[ "https://opengameart.org/sites/default/files/mghg-78667c.png" ]
BossShip2
[ { "url": "https://opengameart.org/sites/default/files/mghg-78667c_0.png", "name": "mghg-78667c.png", "size": "85.4 Kb" } ]
https://opengameart.org/content/bulwa-haze
bulwa haze
kotnaszynce
https://opengameart.org/users/kotnaszynce
Monday, August 3, 2020 - 13:10
2D Art
[ "animated", "pixel", "devil", "cute", "cartoon character", "coins", "spikes" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/bulwa_haze2.gif", "https://opengameart.org/sites/default/files/bulwa_haze3.gif", "https://opengameart.org/sites/default/files/bulwa_haze4.gif" ]
ive made this gif a while ago and abandoned it so idk i thought ill share it, maybe someone find it usefull someday xd
[ { "url": "https://opengameart.org/sites/default/files/bulwa_haze2_0.gif", "name": "bulwa_haze2.gif", "size": "587.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/bulwa_haze3_0.gif", "name": "bulwa_haze3.gif", "size": "544.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/bulwa_haze4_0.gif", "name": "bulwa_haze4.gif", "size": "117.6 Kb" } ]
https://opengameart.org/content/candy-coloured-clown-font
Candy Coloured Clown (font)
JeremyWoods
https://opengameart.org/users/jeremywoods
Sunday, November 28, 2021 - 06:19
2D Art
[ "font", "decorative" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/ccc3.png", "https://opengameart.org/sites/default/files/ccc4.png", "https://opengameart.org/sites/default/files/candy_coloured_clown0_0.png" ]
Decorative bubble typeface. Feel free to use in your game project.
[ { "url": "https://opengameart.org/sites/default/files/candycolouredclown.7z", "name": "candycolouredclown.7z", "size": "35.2 Kb" } ]
https://opengameart.org/content/carlo
Carlo
doudoulolita
https://opengameart.org/users/doudoulolita
Wednesday, October 19, 2011 - 09:58
2D Art
[ "Character", "drawing" ]
[ "GPL 2.0" ]
[ "Drawn Art Collection", "RPG" ]
[ "https://opengameart.org/sites/default/files/carlo6-red_0.jpg" ]
My husband play a role game on table. He described me his character without showing me any drawing. It's a young spanish warrior during XVIIth century. I found a photo to help me for the armour on internet but the pose (shown by my husband) and the ideas of the decorations are mine. I drew by hand, scan and then colorised with Gimp. Textures are photos I took in Barcelone and Paris. This character could be modelled in 3D for a game, I think.
[ { "url": "https://opengameart.org/sites/default/files/carlo5_grand.xcf", "name": "carlo5_grand.xcf", "size": "83.8 Mb" }, { "url": "https://opengameart.org/sites/default/files/S6001623.JPG", "name": "S6001623.JPG", "size": "3.9 Mb" }, { "url": "https://opengameart.org/sites/default/files/S6002870.JPG", "name": "S6002870.JPG", "size": "2.3 Mb" }, { "url": "https://opengameart.org/sites/default/files/carlo1.jpg", "name": "carlo1.jpg", "size": "335.2 Kb" } ]
https://opengameart.org/content/castle-gate
Castle Gate
Q_x
https://opengameart.org/users/qx
Friday, July 18, 2014 - 23:45
2D Art
[ "castle", "stone", "gate", "medieval", "Fantasy", "goblin", "dwarf", "Orc" ]
[ "GPL 2.0" ]
[ "2D::BG/FG", "AoE", "Drawn Art Collection", "Dungeon", "Halloween Game", "Non-Commercial - Art", "Ren'Py: Assets" ]
[ "https://opengameart.org/sites/default/files/gate%20transparent_1.png" ]
Stone gate, slightly neglected, with a rune carved in the keystone. I've made this piece for WTactics.
[ { "url": "https://opengameart.org/sites/default/files/gate.psd", "name": "gate.psd", "size": "5.1 Mb" } ]
https://opengameart.org/content/cave-tileset-1
Cave Tileset
bjorn
https://opengameart.org/users/bjorn
Monday, October 31, 2011 - 13:28
2D Art
[ "24x24", "tileset", "cave", "CaveAdventure" ]
[ "GPL 2.0" ]
[ "DD", "For future use", "Non-Commercial - Art", "Terrain transitions", "THEME: fantasy / rpg", "Top Down 2D JRPG 16x16 Art Collection", "Zed - Interesting Yet Unsorted", "zombie-buster project" ]
[ "https://opengameart.org/sites/default/files/example_2.png" ]
A cave tileset that was drawn for Cave Adventure, a short game made for a MiniRPG competition organized on RPGDX in 2003. Contributors to this tileset were me, my brother (known as Modanung) and Georg. * Game profile page with download * CVS repository with sources and other art
[ { "url": "https://opengameart.org/sites/default/files/cave_0.png", "name": "cave.png", "size": "57.9 Kb" } ]
https://opengameart.org/content/cge-dragon-animated-in-spine
[cge] Dragon animated in Spine
michalis
https://opengameart.org/users/michalis
Wednesday, August 29, 2018 - 11:40
2D Art
[ "dragon", "spine" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/preview_749.png" ]
Animated dragon in Spine JSON format. You can open it e.g. in Castle Game Engine ( https://castle-engine.io/ ) that supports Spine. You can quickly test it by opening in our model viewer, view3dscene: https://castle-engine.io/view3dscene.php .
[ { "url": "https://opengameart.org/sites/default/files/dragon_0.zip", "name": "dragon.zip", "size": "1.4 Mb" } ]
https://opengameart.org/content/cge-trees-in-spine
[cge] Trees in Spine
michalis
https://opengameart.org/users/michalis
Wednesday, August 29, 2018 - 11:42
2D Art
[ "tree", "spine" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/preview_750.png" ]
Simple animated trees in Spine JSON format. You can open it e.g. in Castle Game Engine ( https://castle-engine.io/ ) that supports Spine. You can quickly test it by opening in our model viewer, view3dscene: https://castle-engine.io/view3dscene.php .
[ { "url": "https://opengameart.org/sites/default/files/trees_2.zip", "name": "trees.zip", "size": "278.9 Kb" } ]
https://opengameart.org/content/chinese-dragon
Chinese dragon
Sirce-AP
https://opengameart.org/users/sirce-ap
Monday, February 18, 2019 - 11:26
2D Art
[ "dragon", "chinese dragon", "Pixel Art", "test" ]
[ "GPL 2.0" ]
[ "BOSS", "MONSTERS" ]
[ "https://opengameart.org/sites/default/files/Dragon%20sprite1_0.png" ]
Just a little practice
[ { "url": "https://opengameart.org/sites/default/files/Dragon%20sprite1.png", "name": "Dragon sprite1.png", "size": "3.3 Kb" } ]
https://opengameart.org/content/clock-face-black-and-white
Clock face, black and white
caeles
https://opengameart.org/users/caeles
Thursday, March 21, 2013 - 14:58
2D Art
[ "clock", "clock face", "black and white", "cursor", "64x64" ]
[ "GPL 2.0" ]
[ "A Collection for Trees", "A pixel art collection. Part two.", "Area tokens (PixelArt)", "one bit game", "Random Art", "Temple and Ruins Assets", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/preview_87.png" ]
This is a black-and-white old-fashioned clock face. Edit: added matching minute hand and less-than-perfect hour hand, both with 5-minute granularity. Apart from the GPLv2, I also license this work to everybody under the OINM license version 0 (http://www.weyer-zuhause.de/mark/software/oinm_license_0).
[ { "url": "https://opengameart.org/sites/default/files/clockface.png", "name": "clockface.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/minutehand.png", "name": "minutehand.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/hourhand.png", "name": "hourhand.png", "size": "4 Kb" } ]
https://opengameart.org/content/computers-and-network-from-qnetwalk
Computers and network from QNetWalk
Andi Peredri
https://opengameart.org/users/madeso
Wednesday, August 6, 2014 - 04:29
2D Art
[ "computer", "computers", "server", "network", "cable", "lan" ]
[ "GPL 2.0" ]
[ "BEYOND EXPECTATIONS - NETSFEAR", "Side Scrolling Art Collection", "Top Down 2D JRPG 32x32 Art Collection", "User Interface (UI) Art Collection" ]
[ "https://opengameart.org/sites/default/files/32x32_0.png", "https://opengameart.org/sites/default/files/16x16_0.png" ]
These are the images from QNetWalk by Andi Peredridownloaded from http://qt-apps.org/content/show.php/QNetWalk?content=62804 as his original page seems to be dead. Previewed are the 2 tilesets I added for all the images, one for the 32x32 and one for 16x16.
[ { "url": "https://opengameart.org/sites/default/files/qnetwalk-art-assets.zip", "name": "qnetwalk-art-assets.zip", "size": "27.8 Kb" } ]
https://opengameart.org/content/cuyo-level-farming
Cuyo level Farming
caeles
https://opengameart.org/users/caeles
Sunday, September 21, 2014 - 09:40
2D Art
[ "Cuyo", "db32", "DawnBringer", "tiles", "32x32", "16x16", "grass", "water", "road", "maize", "wheat", "cabbage", "cattle", "pig", "fence", "cow", "Corn" ]
[ "GPL 2.0" ]
[ "A pixel art collection. Part two.", "Cuyo levels", "map sprite", "Non-Commercial - Art", "Over World Art Collection", "Top Down RPG Pixel Art", "Zelda Like RPG" ]
[ "https://opengameart.org/sites/default/files/previewfarming.png" ]
These are the graphics for the Cuyo level Farming. The tile size is 32x32, but in order to get a full set of tiles, the 16x16 sub-tiles have to be rearranged. This set of assets uses Dawnbringer's db32 palette. The graphics are dual licensed under the GPLv2 and under the OINM license version 0 (see http://www.weyer-zuhause.de/mark/software/oinm_license_0).
[ { "url": "https://opengameart.org/sites/default/files/cuyofarming.tar", "name": "cuyofarming.tar", "size": "81.9 Kb" } ]
https://opengameart.org/content/cuyo-level-go
Cuyo level Go
(Submitted by
https://opengameart.org/users/caeles
Wednesday, March 27, 2013 - 12:11
2D Art
[ "Cuyo", "32x32", "go", "goban", "gomoku" ]
[ "GPL 2.0" ]
[ "A pixel art collection. Part two.", "Cuyo levels", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/previewgo.png" ]
These are the graphics for the Cuyo level Go. They are suitable out of the box for actual Go games. Or anything else played on a goban. Citing the metadata of that level: # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[ { "url": "https://opengameart.org/sites/default/files/igGo.xpm", "name": "igGo.xpm", "size": "1.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/igSchwarz.xpm", "name": "igSchwarz.xpm", "size": "3.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/igWeiss.xpm", "name": "igWeiss.xpm", "size": "3.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/mgRand.xpm", "name": "mgRand.xpm", "size": "17.9 Kb" } ]
https://opengameart.org/content/cuyo-level-maze
Cuyo level Maze
caeles
https://opengameart.org/users/caeles
Monday, November 19, 2012 - 09:45
2D Art
[ "32x32", "tiles", "Cuyo", "maze" ]
[ "GPL 2.0" ]
[ "Cuyo levels", "Drawn Art Collection" ]
[ "https://opengameart.org/sites/default/files/previewmaze.png" ]
These are the graphics of the Cuyo level Maze. [EDIT:] Copyright notices and license grants are also included in C comments. To view these, open the files with a text editor.
[ { "url": "https://opengameart.org/sites/default/files/cuyomaze.tar_1.bz2", "name": "cuyomaze.tar.bz2", "size": "11.7 Kb" } ]
https://opengameart.org/content/cuyo-level-noseballs
Cuyo level Noseballs
(Submitted by
https://opengameart.org/users/caeles
Monday, November 19, 2012 - 13:31
2D Art
[ "32x32", "tiles", "Cuyo" ]
[ "GPL 2.0" ]
[ "A pixel art collection. Part two.", "Cuyo levels", "Platformer/Sidescroller Characters and Enemies", "Side Scrolling Art Collection" ]
[ "https://opengameart.org/sites/default/files/previewnoseballs.png" ]
These are the graphics of the Cuyo level Noseballs. Citing the metadata of that level: # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[ { "url": "https://opengameart.org/sites/default/files/cuyonoseballs.tar_0.bz2", "name": "cuyonoseballs.tar.bz2", "size": "12.8 Kb" } ]
https://opengameart.org/content/cuyo-level-plane
Cuyo level Plane
(Submitted by
https://opengameart.org/users/caeles
Thursday, November 22, 2012 - 11:39
2D Art
[ "32x32", "16x16", "tiles", "Cuyo", "Isometric" ]
[ "GPL 2.0" ]
[ "A pixel art collection. Part two.", "Cuyo levels", "Green_IT", "Isometric Tiles", "Tilesets and Backgrounds (PixelArt)", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/previewplane.png" ]
These are the graphics of the Cuyo level Plane Citing the metadata of that level: # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[ { "url": "https://opengameart.org/sites/default/files/ieGelb.xpm", "name": "ieGelb.xpm", "size": "21.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieGras.xpm", "name": "ieGras.xpm", "size": "8.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieGrau.xpm", "name": "ieGrau.xpm", "size": "8.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieGruen.xpm", "name": "ieGruen.xpm", "size": "21.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieNix.xpm", "name": "ieNix.xpm", "size": "1.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieOben.xpm", "name": "ieOben.xpm", "size": "20.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieRosa.xpm", "name": "ieRosa.xpm", "size": "21.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieRot.xpm", "name": "ieRot.xpm", "size": "21.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/ieUnten.xpm", "name": "ieUnten.xpm", "size": "10.5 Kb" } ]
https://opengameart.org/content/cuyo-level-powerups-and-downs
Cuyo level PowerUps and -Downs
caeles
https://opengameart.org/users/caeles
Sunday, November 18, 2012 - 13:56
2D Art
[ "32x32", "16x16", "tiles", "Cuyo", "space shooter" ]
[ "GPL 2.0" ]
[ "2D::Shooter::Space", "2D::Tile::Orthogonal", "2D::UI/HUD/Skin", "A pixel art collection. Part two.", "Cuyo levels", "Game Art Packs", "Projectile Attacks Art Collection", "shmup", "THEME: sci-fi / space" ]
[ "https://opengameart.org/sites/default/files/previewbonimali.png", "https://opengameart.org/sites/default/files/preview2_7.png" ]
Cuyo (see http://www.karimmi.de/cuyo) is a falling-blocks game where each level has its very own graphics. The level "PowerUps and -Downs" pretends to be a space shooter. This submission contains those graphics of that level which may be of wider interest. The xpm images are their own source. [EDIT:] Copyright notices and license grants are included in C comments. To view these, open the images with a text editor.
[ { "url": "https://opengameart.org/sites/default/files/cuyobonimali.tar.bz2", "name": "cuyobonimali.tar.bz2", "size": "13.9 Kb" } ]
https://opengameart.org/content/cuyo-levels-balls-at-easefrightened-ballsangry-balls
Cuyo levels Balls at ease/Frightened balls/Angry balls
caeles
https://opengameart.org/users/caeles
Saturday, November 24, 2012 - 23:08
2D Art
[ "32x32", "16x16", "tiles", "Cuyo", "facial expressions", "Vector Art" ]
[ "GPL 2.0" ]
[ "Cuyo levels", "match 3", "User Interface (UI) Art Collection" ]
[ "https://opengameart.org/sites/default/files/previewangst.png" ]
These are the graphics of the Cuyo level which, depending on difficulty settings, is named Balls at ease or Frightened balls or Angry balls. The graphics are dual licensed under the GPLv2 and under the OINM license version 0 (see http://www.weyer-zuhause.de/mark/software/oinm_license_0). The graphics were generated by programs and these programs constitute the source form of the graphics in the sense of the GPL and the OINM license. In short, distribution without the source is a license violation. EDIT: I replaced the archive by a version with png instead of xpm format.
[ { "url": "https://opengameart.org/sites/default/files/cuyoangst.tar_0.bz2", "name": "cuyoangst.tar.bz2", "size": "449.9 Kb" } ]
https://opengameart.org/content/cuyo-level-slime
Cuyo level Slime
caeles
https://opengameart.org/users/caeles
Saturday, April 27, 2013 - 12:07
2D Art
[ "Cuyo", "tiles", "32x32", "16x16", "resizable", "slime", "side view", "top down", "Top-down", "side-view" ]
[ "GPL 2.0" ]
[ "2D::Tile::Orthogonal", "Cuyo levels", "Non-Commercial - Art", "Platformer/Sidescroller Tiles and Backgrounds", "Top Down 2D JRPG 32x32 Art Collection", "Topdown Assets" ]
[ "https://opengameart.org/sites/default/files/previewslime.gif" ]
These are the graphics of the Cuyo level Slime. They are also suitable as slime tiles for top-down or side-view. The red slime comes with a bubbling animation (see animated gif preview). The tile size is 32x32, but in order to get a full set of tiles, the 16x16 sub-tiles have to be rearranged. The graphics are dual licensed under the GPLv2 and under the OINM license version 0 (see http://www.weyer-zuhause.de/mark/software/oinm_license_0). The graphics were generated by POV-Ray with some custom post-processing. The full build process can be invoked with "oinm slime". The archive contains pre-compiled PNGs for convenience.
[ { "url": "https://opengameart.org/sites/default/files/cuyoslime.tar", "name": "cuyoslime.tar", "size": "81.9 Kb" } ]
https://opengameart.org/content/cuyo-level-the-four-seasons
Cuyo level The four Seasons
(Submitted by
https://opengameart.org/users/caeles
Thursday, December 13, 2012 - 13:29
2D Art
[ "32x32", "tiles", "Cuyo" ]
[ "GPL 2.0" ]
[ "2D::Tile::Orthogonal", "A pixel art collection. Part two.", "Art", "Cuyo levels", "Pixel Art", "Platformer/Sidescroller Tiles and Backgrounds", "Side Scrolling Art Collection", "Temple and Ruins Assets", "Tilesets", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/previewseasons.png" ]
These are the graphics of the Cuyo level The four Seasons Citing the metadata of that level: # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[ { "url": "https://opengameart.org/sites/default/files/cuyoseasons.tar.gz", "name": "cuyoseasons.tar.gz", "size": "151.5 Kb" } ]
https://opengameart.org/content/cuyo-level-walls
Cuyo level Walls
(Submitted by
https://opengameart.org/users/caeles
Thursday, November 22, 2012 - 11:48
2D Art
[ "32x32", "16x16", "tiles", "Cuyo", "Top-down" ]
[ "GPL 2.0" ]
[ "A pixel art collection. Part two.", "Cuyo levels", "Disorientation - credits", "long licence fantasy modern game", "Non-Commercial - Art", "Tilesets and Backgrounds (PixelArt)", "Top Down 2D JRPG 32x32 Art Collection", "Zed - Interesting Yet Unsorted" ]
[ "https://opengameart.org/sites/default/files/previewwalls.png" ]
These are the graphics of the Cuyo level Walls Citing the metadata of that level: # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
[ { "url": "https://opengameart.org/sites/default/files/iwaAlles.xcf", "name": "iwaAlles.xcf", "size": "251.5 Kb" }, { "url": "https://opengameart.org/sites/default/files/iwaBad.xpm", "name": "iwaBad.xpm", "size": "13.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/iwaBeton.xpm", "name": "iwaBeton.xpm", "size": "13.5 Kb" }, { "url": "https://opengameart.org/sites/default/files/iwaNix.xpm", "name": "iwaNix.xpm", "size": "14.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/iwaObjekte.xpm", "name": "iwaObjekte.xpm", "size": "13.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/iwaParkett.xpm", "name": "iwaParkett.xpm", "size": "13.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/iwaTeppich.xpm", "name": "iwaTeppich.xpm", "size": "13.5 Kb" } ]
https://opengameart.org/content/dwarven-axe-icon
Dwarven Axe Icon
Ransom.00
https://opengameart.org/users/andrettin
Friday, November 1, 2013 - 13:15
2D Art
[ "dwarven", "dwarvish", "dwarf", "axe", "weapon", "Icon" ]
[ "GPL 2.0" ]
[ "!CO Assets", "2D - High Quality RTS Artwork", "2D::Icon/Item/Equip", "Icon", "RPG items (Pixel art)", "Wall Art Collection" ]
[ "https://opengameart.org/sites/default/files/Dwarven%20Axe%201.png", "https://opengameart.org/sites/default/files/axe_1_0.png" ]
This is a dwarven axe icon which I commissioned from Ransom.00, and which he agreed to be released under the GPL 2.0 license. The first icon is the one Ransom.00 made, and the second one is a modification of it by Jinn.
[ { "url": "https://opengameart.org/sites/default/files/Dwarven%20Axe%201_0.png", "name": "Dwarven Axe 1.png", "size": null }, { "url": "https://opengameart.org/sites/default/files/axe_1_1.png", "name": "axe_1.png", "size": "1.1 Kb" } ]
https://opengameart.org/content/elemental-swords-0
Elemental swords
Sashiba
https://opengameart.org/users/sashiba
Friday, November 24, 2023 - 11:59
2D Art
[ "broadsword", "elemental", "sword", "Swords" ]
[ "GPL 2.0" ]
[ "Artificial Intelligence Assisted Artwork" ]
[ "https://opengameart.org/sites/default/files/swords_3_pack_elemental_1_1.png" ]
I made a couple of 2D swords using AI and photoshop. Normal maps are made in gimp. Unity store said they were too generic, so here's to Open Game art instead. Use however you like.
[]
https://opengameart.org/content/escenario1
Escenario1
g56
https://opengameart.org/users/g56
Monday, November 24, 2014 - 03:04
2D Art
[ "background" ]
[ "GPL 2.0" ]
[ "2D::BG/FG", "Background Art Collection", "CF Inspiration", "Non-Commercial - Art" ]
[ "https://opengameart.org/sites/default/files/Caverna2.png" ]
Bacground Escene
[ { "url": "https://opengameart.org/sites/default/files/Caverna2_0.png", "name": "Caverna2.png", "size": "201.1 Kb" } ]
https://opengameart.org/content/essential-pixels
Essential Pixels
yd
https://opengameart.org/users/yd
Wednesday, April 1, 2015 - 03:56
2D Art
[ "colors", "MMORPG", "aprilfools" ]
[ "GPL 2.0" ]
[ "Drawing References Art Collection" ]
[ "https://opengameart.org/sites/default/files/rgb.png" ]
A set of three pixels: red, green, and blue that can be used in making art assets for any kind of MMORPG. You can mix them or use as is.
[ { "url": "https://opengameart.org/sites/default/files/rgb_0.png", "name": "rgb.png", "size": null } ]
https://opengameart.org/content/flying-bugthing
Flying Bugthing
dravenx
https://opengameart.org/users/dravenx
Monday, January 6, 2014 - 14:33
2D Art
[ "bugs", "insects", "creatures" ]
[ "GPL 2.0" ]
[ "2d sci-fi platformer - scouting", "2D::Profile::Creature", "BattleGum", "Side Scrolling Character Art Collection" ]
[ "https://opengameart.org/sites/default/files/1b.png" ]
A insect like bug. cross between a praying mantis and a firefly.
[ { "url": "https://opengameart.org/sites/default/files/bugthing.zip", "name": "bugthing.zip", "size": "417.7 Kb" } ]
https://opengameart.org/content/foxxy-font
Foxxy (font)
JeremyWoods
https://opengameart.org/users/jeremywoods
Sunday, November 28, 2021 - 06:17
2D Art
[ "font", "caps", "decorative" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/foxxy.png", "https://opengameart.org/sites/default/files/foxxy0.png" ]
Decorative typeface. Feel free to use in your game project.
[ { "url": "https://opengameart.org/sites/default/files/foxxy.zip", "name": "foxxy.zip", "size": "8.2 Kb" } ]
https://opengameart.org/content/freeciv-cities
FreeCiv Cities
Various
https://opengameart.org/users/marko
Saturday, January 19, 2013 - 07:27
2D Art
[ "freeciv", "Strategy", "Historical", "Isometric" ]
[ "GPL 2.0" ]
[ "AK TopDown Asset Packs", "Art used in Conquests", "Civsimstrategy", "Tilesets and Backgrounds (PixelArt)", "Top Down 2D Isometric 32x32 Art Collection", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/ancientcities.png" ]
City graphics from the game FreeCiv 2.3.3. These are the graphics supplied with the game as standard - from amplio2/, isotrident/ and trident/.
[ { "url": "https://opengameart.org/sites/default/files/ancientcities.png", "name": "ancientcities.png", "size": "88.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/medievalcities.png", "name": "medievalcities.png", "size": "52.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/moderncities.png", "name": "moderncities.png", "size": "158.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/cities_0.png", "name": "cities.png", "size": "6.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/morecities.png", "name": "morecities.png", "size": "4.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/cities_1.png", "name": "cities.png", "size": "6.6 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset
FreeCiv FT Tileset
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:19
2D Art
[ "Strategy", "Historical", "Warfare", "Icon", "Isometric", "Map Tileset", "Pixel Art", "Effects", "User Interface" ]
[ "GPL 2.0" ]
[ "Isometric Tiles", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/citiespreview.png" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/ft.2.0.6.gfx-only.tar.gz", "name": "ft.2.0.6.gfx-only.tar.gz", "size": "669.7 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-citiespng
FreeCiv FT Tileset: cities.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Isometric", "Map Tileset", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Isometric Tiles", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/cities.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/cities.png", "name": "cities.png", "size": "322.8 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-ditherpng
FreeCiv FT Tileset: dither.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Isometric", "Map Tileset", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Isometric Tiles", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/dither.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/dither.png", "name": "dither.png", "size": "4.9 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-irrigationpng
FreeCiv FT Tileset: irrigation.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Isometric", "Map Tileset", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Isometric Tiles", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/irrigation.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/irrigation.png", "name": "irrigation.png", "size": "27.5 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-levelspng
FreeCiv FT Tileset: levels.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Icon", "Pixel Art", "User Interface" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "CF Inspiration", "User Interface (UI) Art Collection" ]
[ "https://opengameart.org/sites/default/files/levels.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/levels.png", "name": "levels.png", "size": "4.4 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-shieldsfantasypng
FreeCiv FT Tileset: shields_fantasy.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Fantasy", "Historical", "Warfare", "Icon", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/shields_fantasy.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/shields_fantasy.png", "name": "shields_fantasy.png", "size": "5.6 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-shieldspng
FreeCiv FT Tileset: shields.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Icon", "Pixel Art" ]
[ "GPL 2.0" ]
[ "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/shields.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/shields.png", "name": "shields.png", "size": "20.7 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-smallpng
FreeCiv FT Tileset: small.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Icon", "Pixel Art", "User Interface" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection" ]
[ "https://opengameart.org/sites/default/files/small.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/small.png", "name": "small.png", "size": "32.6 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-terrain1png
FreeCiv FT Tileset: terrain1.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Isometric", "Map Tileset", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Isometric Tiles", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/terrain1.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/terrain1.png", "name": "terrain1.png", "size": "43 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-terrain2png
FreeCiv FT Tileset: terrain2.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Isometric", "Map Tileset", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Isometric Tiles", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/terrain2.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/terrain2.png", "name": "terrain2.png", "size": "50.9 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-tilespng
FreeCiv FT Tileset: tiles.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Icon", "Pixel Art", "Effects" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection" ]
[ "https://opengameart.org/sites/default/files/tiles.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/tiles.png", "name": "tiles.png", "size": "25.1 Kb" } ]
https://opengameart.org/content/freeciv-ft-tileset-unitspng
FreeCiv FT Tileset: units.png
(Submitted by
https://opengameart.org/users/bart
Wednesday, April 29, 2009 - 12:29
2D Art
[ "Strategy", "Historical", "Warfare", "Isometric", "Map Tileset", "Pixel Art" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/units.png.preview.jpg" ]
All is based on the great work from Tim Smith's HiRes Civ II Modpack http://www.geocities.com/yoohootim/hires.htm The city styles are a common work from F. Rodrigo and myself http://f.rodrigo.free.fr The unit graphics are from the HiRes, Trident and r-hires tilesets. The nation shields are drawn by myself because the standard shields're too big. Two ressource graphics from CapTVK http://forum.freeciv.org/profile.php?mode=viewprofile&u=18 small tiles graphics from unkown poster in the Freeciv forum http://forum.freeciv.org/viewtopic.php?t=553 NOTE: This archive does not include other FreeCiv-specific data files. The complete archive, which includes these files, can be found here: http://freegamearts.tuxfamily.org/fga-item.php?sort=name&filter=image&se...
[ { "url": "https://opengameart.org/sites/default/files/units.png", "name": "units.png", "size": "64.4 Kb" } ]
https://opengameart.org/content/freeciv-terrain
FreeCiv Terrain
Various
https://opengameart.org/users/marko
Saturday, January 19, 2013 - 07:49
2D Art
[ "freeciv", "Strategy", "Historical", "Isometric", "Terrain" ]
[ "GPL 2.0" ]
[ "Art used in Conquests", "Top Down 2D Isometric 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/hills_0.png" ]
Terrain graphics from the game FreeCiv 2.3.3 and 2.1.9. These are the graphics supplied with the game as standard - from amplio2/, hex2t/, isophex/, isotrident/ and trident/.
[ { "url": "https://opengameart.org/sites/default/files/hills.png", "name": "hills.png", "size": "141.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/mountains_3.png", "name": "mountains.png", "size": "152.8 Kb" }, { "url": "https://opengameart.org/sites/default/files/ocean_0.png", "name": "ocean.png", "size": "237.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain1_0.png", "name": "terrain1.png", "size": "263.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain2_0.png", "name": "terrain2.png", "size": "213.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/water.png", "name": "water.png", "size": "482.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/overlays.png", "name": "overlays.png", "size": "471.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/tiles_4.png", "name": "tiles.png", "size": "54.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/rivers.png", "name": "rivers.png", "size": "18.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain1_1.png", "name": "terrain1.png", "size": "68.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain2_1.png", "name": "terrain2.png", "size": "115.5 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain1_2.png", "name": "terrain1.png", "size": "63.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain2_2.png", "name": "terrain2.png", "size": "66.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/tiles_5.png", "name": "tiles.png", "size": "122.5 Kb" }, { "url": "https://opengameart.org/sites/default/files/terrain2_3.png", "name": "terrain2.png", "size": "402.3 Kb" } ]
https://opengameart.org/content/freeciv-units
FreeCiv Units
Various
https://opengameart.org/users/marko
Saturday, January 19, 2013 - 07:16
2D Art
[ "freeciv", "Strategy", "Historical", "Warfare", "Isometric" ]
[ "GPL 2.0" ]
[ "AoE", "Art used in Conquests", "Art used in Gigalomania", "Civsimstrategy", "Favorite Assets", "Tilesets and Backgrounds (PixelArt)", "Top Down 2D Isometric 32x32 Art Collection", "Top Down 2D JRPG 32x32 Art Collection", "Viewpoint - Isometric Sprites" ]
[ "https://opengameart.org/sites/default/files/units_3.png" ]
Units graphics from the game FreeCiv 2.3.3. These are the graphics supplied with the game as standard - amplio2/units.png, and trident/units.png.
[ { "url": "https://opengameart.org/sites/default/files/units_2.png", "name": "units.png", "size": "117.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/units_4.png", "name": "units.png", "size": "11.5 Kb" } ]
https://opengameart.org/content/freedroid-db
Freedroid DB
devurandom
https://opengameart.org/users/devurandom
Tuesday, May 7, 2013 - 10:39
2D Art
[ "Top-down", "DawnBringer", "freedroid", "16x16" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Game Art Packs", "Non-Commercial - Art", "THEME: sci-fi / space", "Tilesets", "Tilesets and Backgrounds (PixelArt)", "Top Down 2D JRPG 16x16 Art Collection", "Zed - Interesting Yet Unsorted" ]
[ "https://opengameart.org/sites/default/files/fdroid_pre.GIF" ]
This tile- and sprite set is based on the "lanzz" theme (by Lanzz, according to the credits) from the FreeDroid game (the classic one, not FreeDroidRPG). It uses DawnBringer's 16 color palette. The most apparent problem is that, for some color variations, the contrast is much higher than it is in the original theme -- and that isn't good for eyes when a single tile covers most of the screen. That's why most palettes here use dark or gray colors.
[ { "url": "https://opengameart.org/sites/default/files/fdroid.GIF", "name": "fdroid.GIF", "size": "11 Kb" } ]
https://opengameart.org/content/free-money-font
Free Money (font)
JeremyWoods
https://opengameart.org/users/jeremywoods
Sunday, November 28, 2021 - 06:16
2D Art
[ "font", "grunge", "decorative" ]
[ "GPL 2.0" ]
[ "_NOT CC0 2D Stuff" ]
[ "https://opengameart.org/sites/default/files/freemoney.png", "https://opengameart.org/sites/default/files/freemoney0.png" ]
Decorative grunge typeface. Feel free to use in your game project.
[ { "url": "https://opengameart.org/sites/default/files/freemoney_0.zip", "name": "freemoney.zip", "size": "15.8 Kb" } ]
https://opengameart.org/content/free-world-war-game-theme
Free World War Game Theme
Mobile Game Graphics
https://opengameart.org/users/mobile-game-graphics
Tuesday, October 20, 2015 - 02:12
2D Art
[ "war", "Sprite", "dogfight", "background", "tank", "animated", "soldier", "world war 2", "world war 1" ]
[ "GPL 2.0" ]
[ "Shmup Art" ]
[ "https://opengameart.org/sites/default/files/Poster.jpg", "https://opengameart.org/sites/default/files/Fokker-Airplane-Sprites_0.jpg", "https://opengameart.org/sites/default/files/preview_373.png", "https://opengameart.org/sites/default/files/Preview_99.png", "https://opengameart.org/sites/default/files/Background_7_1920x1080.png", "https://opengameart.org/sites/default/files/All-Products-Airplane-Assets_1.jpg" ]
Create your own war games using free game sprite assets that include WWI and WWII animated airplanes, soldiers, tanks, turrets, Projectiles, bombs, and backgrounds. 10 Assets in Total: 2 Airplanes 3 Vehicles & Soldiers 1 Backgrounds 4 Bonus Assets If you enjoy this package and consider purchasing the full world war theme just visit Mobile Game Graphics
[ { "url": "https://opengameart.org/sites/default/files/Free%20World%20War%20Game%20Theme_0.zip", "name": "Free World War Game Theme.zip", "size": "50.3 Mb" } ]
https://opengameart.org/content/ghast
ghast
goon
https://opengameart.org/users/goon
Monday, August 10, 2015 - 22:38
2D Art
[ "ghast" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/ghast-001.jpg" ]
A small animated ghast,
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https://opengameart.org/content/green-fire-bow
Green Fire Bow
ganger356
https://opengameart.org/users/ganger356
Tuesday, May 28, 2013 - 08:37
2D Art
[ "bow", "archer", "bowman", "weapon" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/cow.png" ]
pixel fire bow i made in GrafX2 my first thing made
[ { "url": "https://opengameart.org/sites/default/files/cow.png", "name": "cow.png", "size": "1.2 Kb" } ]
https://opengameart.org/content/helmet-dagger-icons
Helmet & dagger Icons
Telaron
https://opengameart.org/users/telaron
Saturday, April 10, 2010 - 00:47
2D Art
[ "helmet", "dagger", "metal", "armor", "weapon", "Icon", "icons", "inventory", "RPG", "Strategy", "Fantasy", "Historical", "Warfare", "Other", "Raster Art", "metal", "Icon" ]
[ "GPL 2.0" ]
[ "long licence fantasy modern game", "User Interface (UI) Art Collection" ]
[ "https://opengameart.org/sites/default/files/icons.png" ]
Helmets and some 'daggers'. See this thread.
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https://opengameart.org/content/heroes-tilesets
heroes-tilesets
s80972
https://opengameart.org/users/s80972
Monday, April 3, 2023 - 14:10
2D Art
[]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/level01.png" ]
This archive contains the backgrounds from "heroes-data-1.5.tar.gz"(1a53e23b007f526a76df8bef97a41550) converted to .png
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https://opengameart.org/content/hexagonal-colorful-cartoony-tiles
Hexagonal colorful cartoony tiles
(Submitted by
https://opengameart.org/users/remaxim
Sunday, September 27, 2009 - 07:12
2D Art
[ "lovely", "hexagons", "grass", "orb", "powerup", "platforms", "Educational", "Puzzle", "Kids", "Other", "stone", "Isometric", "Sprite" ]
[ "GPL 2.0" ]
[ "Hex", "Isometric Tiles", "LR", "Non-Commercial - Art" ]
[ "https://opengameart.org/sites/default/files/tiles.png.preview_0.jpg", "https://opengameart.org/sites/default/files/screenshot.jpg" ]
Some lovely graphics from the lovely Tom Beaumont game Hex-a-Hop. Those are the tiles that you interact with in the game. There are some tiles I don't know the use for, but they might be good for animation and similar stuff. Graphics are also done by Tom Beaumont. Unfortunately I couldn't find any homepage nor his email, so if you know one of them please leave them in the comments.
[ { "url": "https://opengameart.org/sites/default/files/tiles_0.png", "name": "tiles.png", "size": "57.9 Kb" } ]
https://opengameart.org/content/items-7
Items
JellyCat
https://opengameart.org/users/jellycat
Friday, May 7, 2021 - 13:28
2D Art
[ "items", "ui", "gui", "icons", "potion" ]
[ "GPL 2.0" ]
[ "RPG Items and Spells etc (non pixel art)" ]
[ "https://opengameart.org/sites/default/files/screenshot_1_6.png", "https://opengameart.org/sites/default/files/screenshot_6_0.png" ]
Free painted items,  free to use for personal and commercial projects. Contains 6 items with one file containing borders around them. Want to see more free assets from me?Follow me on twitter  ||  Itch.io  ||  Instagram
[ { "url": "https://opengameart.org/sites/default/files/handpainted_item_noborder.png", "name": "handpainted_item_noborder.png", "size": "1.2 Mb" }, { "url": "https://opengameart.org/sites/default/files/handpainted_items_border.png", "name": "handpainted_items_border.png", "size": "1.2 Mb" } ]
https://opengameart.org/content/just-a-flower
Just a flower
Kawaii Fumiko
https://opengameart.org/users/kawaii-fumiko
Tuesday, October 15, 2024 - 11:45
2D Art
[ "nature" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/untitled_10-15-2024_01-57-48.png" ]
A beauty flower
[ { "url": "https://opengameart.org/sites/default/files/untitled_10-15-2024_01-57-48_0.png", "name": "untitled_10-15-2024_01-57-48.png", "size": "8 Kb" } ]
https://opengameart.org/content/kobold-wizard
kobold wizard
goon
https://opengameart.org/users/goon
Tuesday, August 11, 2015 - 00:56
2D Art
[ "Kobold", "wizard" ]
[ "GPL 2.0" ]
[ "2D::Profile::Character" ]
[ "https://opengameart.org/sites/default/files/koboldwizard-003_0.png" ]
Wizard school kobold wizard.
[ { "url": "https://opengameart.org/sites/default/files/koboldwizard-003.png", "name": "koboldwizard-003.png", "size": "8.5 Kb" } ]
https://opengameart.org/content/little-girl-six-direction-movement-and-reflection
Little girl six direction movement and reflection
(Submitted by
https://opengameart.org/users/remaxim
Sunday, September 27, 2009 - 07:05
2D Art
[ "Puzzle", "female", "lovely", "hexagon", "Educational", "Puzzle", "Kids", "Other", "Isometric", "Character" ]
[ "GPL 2.0" ]
[ "Isometric Characters", "Top Down 2D Isometric 32x32 Character Art Collection", "Top Down 2D JRPG 32x32 Characters Art Collection", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/emi_0.png.preview.jpg" ]
Hex-a-Hop Emi Some lovely graphics from the lovely Tom Beaumont game Hex-a-Hop. It is Emi, the main character from the game, looking and jumping in 6 different directions. The second rows are useful for reflections in the water. Graphics are also done by Tom Beaumont. Unfortunately I couldn't find any homepage nor his email, so if you know one of them please leave them in the comments.
[ { "url": "https://opengameart.org/sites/default/files/emi_0.png", "name": "emi_0.png", "size": "149.6 Kb" } ]
https://opengameart.org/content/lpc-mountains-from-the-mana-world
[LPC] Mountains from The Mana World
bluecarrot16
https://opengameart.org/users/bluecarrot16
Tuesday, December 4, 2018 - 16:34
2D Art
[ "LPC", "liberated pixel cup", "mountains", "cliffs", "snow", "rocks" ]
[ "GPL 2.0" ]
[ "BunchOfHeroes", "Impyrean options", "Larwick", "LPC", "LPC - Outdoor Tiles", "LPC Collection", "NOT CC0 Tiles & Tilesets", "RpgMakerAssets", "Space Game", "[LPC] Collection", "[LPC] Outdoor Packs" ]
[ "https://opengameart.org/sites/default/files/mountains-v6-tmw-preview.png" ]
Mountains adapted from this tileset by Saphy and Leonard Pabin. Made to go with the rest of my LPC mountain collection. Unfortunately has to be licensed differently from the rest, since the Mana World tileset is GPL v2 only. Compatible since Sharm has agreed to license her contributions to the LPC as CC-BY which permits sublicensing. The DRM clause of CC-BY is also explicitly waived.
[ { "url": "https://opengameart.org/sites/default/files/mountains-v6-tmw.png", "name": "mountains-v6-tmw.png", "size": "128 Kb" }, { "url": "https://opengameart.org/sites/default/files/mountains-v6-tmw-snow.png", "name": "mountains-v6-tmw-snow.png", "size": "129.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/mountains-v6-tmw-snow-overlay.png", "name": "mountains-v6-tmw-snow-overlay.png", "size": "71.2 Kb" } ]
https://opengameart.org/content/machete-and-jungle-tnt
Machete And Jungle Tnt
ganger356
https://opengameart.org/users/ganger356
Tuesday, May 28, 2013 - 09:03
2D Art
[ "jungle" ]
[ "GPL 2.0" ]
[ "Stendhal Potential" ]
[ "https://opengameart.org/sites/default/files/Machete%20and%20Tnt.png" ]
Machete and jungle tnt sprite Made With GraphX2
[ { "url": "https://opengameart.org/sites/default/files/Machete%20and%20Tnt.png", "name": "Machete and Tnt.png", "size": "1.6 Kb" } ]
https://opengameart.org/content/medieval-city-set
Medieval city set
VladimirSlavik
https://opengameart.org/users/vladimirslavik
Monday, December 12, 2016 - 03:02
2D Art
[ "houses", "buildings", "medieval", "city", "village", "historic", "freeciv", "Sprite", "pixelart" ]
[ "GPL 2.0" ]
[ "2D::Tile::Isometric", "Isometric Tiles" ]
[ "https://opengameart.org/sites/default/files/cityanim.gif" ]
A set of medieval buildings that allow progression of a settlement in size and complexity, from village to city. Suitable probably for 4x (civ-like) and similar games. Technical description Each "level" is available as a complete sprite at 128x128, with the lower half being a hex of the ground/map/whatever. The sprite is a layer in Gimp (xcf) source: it must be manually selected to be visible and backgrounds / helper guides / etc. enabled or disabled as seen fit. There are 3 variants for the whole world, but only the houses are completed. A separate "parts" file contains all the items, which means you can easily put together your own variants as needed. Each part is also annotated as to its origin in an overlay. The file hex-test.svg shows the planned layout at higher level which shaped the actual graphics - rivers at tile edges, paths through the hex (so as to tile well). Background This is a result of toying with an idea for a game. The idea was too complex, hazy and required insane amount of manually created pixel art to be a starting point. Some of the graphics were created, though, which is what you have here. The original idea was to have a hex split into 4 parts, and assign forest, farms, mines or housing to that part. The parts would be predetermined through a simple algorithm, ensuring that the number of variants does not explode through the roof. It would be possible to put housing into all 4 quarters on level3, or cram into just two at level 6. This explains the and multiple layout alternatives that you can see in the sources. The building/housing layers use numbering which describes the population levels on the subhex-quarters: 6+5+3 means that the first slot is (maxed out) at level 6, second at lv5 and third at 3. I attempted to somewhat match central eutropean romanesque architecture. There are no city wall, although intended. The top of the hex was meant to allow special buildings like castles or monasteries, one per tile/city. None came into existence, either. Licensing Buildings are derivatives of Freeciv amplio2 pieces (european style cities), with a lot of own additions. Farms and mines (very poor) are own work. Forests are remixed from trees taken from Wesnoth forests.
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https://opengameart.org/content/mongbat
mongbat
goon
https://opengameart.org/users/goon
Monday, August 10, 2015 - 23:40
2D Art
[ "mongbat" ]
[ "GPL 2.0" ]
[ "2D::Profile::Creature" ]
[ "https://opengameart.org/sites/default/files/mongbat-128x128_0.png" ]
a sitting mongbat
[ { "url": "https://opengameart.org/sites/default/files/mongbat-128x128.png", "name": "mongbat-128x128.png", "size": "7.2 Kb" } ]
https://opengameart.org/content/monster-sprite-sheet
Monster sprite sheet
davilj
https://opengameart.org/users/davilj
Sunday, October 25, 2020 - 23:00
2D Art
[]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_2.png" ]
2D sprite sheet for monster
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_40.png", "name": "spritesheet.png", "size": "147.1 Kb" } ]
https://opengameart.org/content/moon-stars-sun
Moon stars sun
dimonija
https://opengameart.org/users/dimonija
Saturday, August 31, 2013 - 10:44
2D Art
[ "moon", "star", "sun" ]
[ "GPL 2.0" ]
[ "Background Art Collection", "Temple and Ruins Assets" ]
[ "https://opengameart.org/sites/default/files/moon_sun_star_1.png" ]
Moon, stars and sun
[ { "url": "https://opengameart.org/sites/default/files/moon_sun_star_1.png", "name": "moon_sun_star.png", "size": "15.1 Kb" } ]
https://opengameart.org/content/ogre-0
Ogre
Julien Brightside
https://opengameart.org/users/julien-brightside
Wednesday, December 12, 2012 - 12:23
2D Art
[ "ogre", "battler", "monster", "RPG" ]
[ "GPL 2.0" ]
[ "Character - Static - Art Collection", "To NES-ify" ]
[ "https://opengameart.org/sites/default/files/ogreblank_0.png" ]
An ogre that can be used as a battler for a RPG.
[ { "url": "https://opengameart.org/sites/default/files/ogreblank.png", "name": "ogreblank.png", "size": "54.2 Kb" } ]
https://opengameart.org/content/orc-room
orc room
AnthonyMyers
https://opengameart.org/users/anthonymyers
Wednesday, August 14, 2013 - 14:50
2D Art
[]
[ "GPL 2.0" ]
[ "My Project", "RPG" ]
[ "https://opengameart.org/sites/default/files/orcroom.png" ]
Just 2d art just what im working on http://anthonymyers.deviantart.com/
[ { "url": "https://opengameart.org/sites/default/files/orcroom.png", "name": "orcroom.png", "size": "3.2 Mb" } ]
https://opengameart.org/content/panzer-tiger
Panzer Tiger
Terorchat
https://opengameart.org/users/terorchat
Tuesday, November 20, 2018 - 06:39
2D Art
[ "heavy vehicle", "tank", "armored", "world war 2" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/Untitled-2_9.png" ]
PANZER MARSCH!!! Take this tank to the battelfield!!!! NOW!!!!!
[ { "url": "https://opengameart.org/sites/default/files/Panzer%20gun.png", "name": "Panzer gun.png", "size": "14.8 Kb" }, { "url": "https://opengameart.org/sites/default/files/Panzer%20engin.png", "name": "Panzer engin.png", "size": "28.7 Kb" } ]
https://opengameart.org/content/paper-kodrum
Paper Kodrum
Ganimotic
https://opengameart.org/users/ganimotic
Tuesday, May 26, 2020 - 17:12
2D Art
[]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/papel_kodrum_0.png" ]
A paper with the identification of Kodrum
[ { "url": "https://opengameart.org/sites/default/files/papel_kodrum.png", "name": "papel_kodrum.png", "size": "1.4 Kb" } ]
https://opengameart.org/content/paper-mike
Paper Mike
Ganimotic
https://opengameart.org/users/ganimotic
Tuesday, May 26, 2020 - 17:14
2D Art
[]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/papel_mike_0.png" ]
A paper with the identification of Mike
[ { "url": "https://opengameart.org/sites/default/files/papel_mike.png", "name": "papel_mike.png", "size": "1.3 Kb" } ]
https://opengameart.org/content/pirate-1-finds-item
Pirate 1 finds item
Ganimotic
https://opengameart.org/users/ganimotic
Friday, May 22, 2020 - 10:06
2D Art
[ "pirate" ]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/pirata_1_v1_acha_item_0.png" ]
What will the item be collected? You choose.
[ { "url": "https://opengameart.org/sites/default/files/pirata_1_v1_acha_item.png", "name": "pirata_1_v1_acha_item.png", "size": null } ]
https://opengameart.org/content/pixelantasy
PixelAntasy
Mobile Game Graphics
https://opengameart.org/users/mobile-game-graphics
Friday, June 12, 2015 - 19:13
2D Art
[ "pixel", "8-bit", "Character", "Sprite", "tile", "background", "pixelart", "Fantasy", "wizard" ]
[ "GPL 2.0" ]
[ "16bit", "2D Pixels", "A Pixel Art Collection", "Fairytale platformer", "Golden Axe", "Interesting assets", "Knight's Labrynth", "Off The Shelf", "Platformer/ Sidescroller items, effects, misc", "Platformer/Sidescroller Characters and Enemies", "Platformer/Sidescroller Tiles and Backgrounds", "RPG Art pack", "Side Scrolling Art Collection", "UMZ collections", "Wizard Tower Project" ]
[ "https://opengameart.org/sites/default/files/Pixelantasy-new_0.png", "https://opengameart.org/sites/default/files/Assets.PNG", "https://opengameart.org/sites/default/files/Wizard%20sprite.jpg", "https://opengameart.org/sites/default/files/Backgrounds.jpg" ]
Only your imagination is the limit. Use these beautiful fantasy assets to create the game and share your story to the world. Any character can be the main character in this theme! Why not use a princess or a dragon as the main character to battle your way through this epic fantasy theme - Pixelantasy. 24 Assets in Total: 7 Characters with animations - Sizes: 64x64 to 96x96 Pixels - Walk, Run, Jump, Attack (different attack moves depending on character) 5 Weapons 5 Different Weapons: - 2 Swords - 1 Staff - 1 Axe - 1 Mace Sizes: 32x23 to 48x48 5 Backgrounds - Sizes: 1920x1080 and 2048x1536 1 Tile Set - Sizes: 32x32 Pixels 9 Bonus assets Sizes: 32x32 Pixels Contents: 1 – Golden Coin 1 - Treasure Chest 1 – Red Heart/Life 1 – Golden Key 1 – Blue Potion 1 – Red Potion 1 - Tombstone 2 - Projectiles - Fireball & Iceball Enjoy
[ { "url": "https://opengameart.org/sites/default/files/PIxelantasy%20-%20FREE_0.zip", "name": "PIxelantasy - FREE.zip", "size": "1.7 Mb" } ]
https://opengameart.org/content/pixelart-16x16-0
PixelArt 16x16
Venkman
https://opengameart.org/users/venkman
Tuesday, June 19, 2018 - 12:29
2D Art
[ "challenge", "Missing Link" ]
[ "GPL 2.0" ]
[ "OGA Art Challenge" ]
[ "https://opengameart.org/sites/default/files/spritesheettiles2.png" ]
Some assets Im using for the 2018 summer game jam.
[ { "url": "https://opengameart.org/sites/default/files/spritesheettiles2_0.png", "name": "spritesheettiles2.png", "size": "2.3 Kb" } ]
https://opengameart.org/content/pixel-art-food-pack-by-inkmammoth
Pixel Art Food Pack by InkMammoth
InkMammoth
https://opengameart.org/users/inkmammoth
Thursday, December 28, 2017 - 15:35
2D Art
[ "Pixel Art", "food" ]
[ "GPL 2.0" ]
[ "2D::Icon/Item/Equip", "Stendhal Potential" ]
[ "https://opengameart.org/sites/default/files/Food%20Pack%20Sprite%20GameArt%20-%20COPYRIGHT.png" ]
Some Small Pixel art Food fruits, Vegetables and a Singular Cookie. You can use these in your Small pixelated Survival game or maybe even a match three sorta game. Its up to you and free for you to use. Cheers and happy developing !
[ { "url": "https://opengameart.org/sites/default/files/Food%20Pack%201%20-%20InkMammoth%20PW.zip", "name": "Food Pack 1 - InkMammoth PW.zip", "size": "56.6 Kb" } ]
https://opengameart.org/content/pixel-art-ground-tiles
Pixel Art Ground Tiles
VWolfdog
https://opengameart.org/users/vwolfdog
Thursday, July 29, 2010 - 20:58
2D Art
[ "tiles", "Pixel Art", "nature", "RPG", "Strategy", "Fantasy", "Historical", "background", "Storyboard" ]
[ "GPL 2.0" ]
[ "2D::Tile::Orthogonal", "Infinimon - Procedurally-Generated Pokemon- or Digimon-style Game Assets" ]
[ "https://opengameart.org/sites/default/files/all%20tiles_0.jpg" ]
Four pixel art ground tiles I made then realized were in the wrong format for my game.
[ { "url": "https://opengameart.org/sites/default/files/all%20tiles.jpg", "name": "all tiles.jpg", "size": "1.5 Kb" } ]
https://opengameart.org/content/robot2-sprite-sheet
Robot2 Sprite sheet
davilj
https://opengameart.org/users/davilj
Saturday, December 12, 2020 - 14:03
2D Art
[ "spritesheet", "robot" ]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles", "Clankers", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_11.png" ]
2D sprite sheet for Robot Support the following actions: Idle (2) Jump Walk Die
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_53.png", "name": "spritesheet.png", "size": "148.4 Kb" } ]
https://opengameart.org/content/robot-sprite-sheet
Robot Sprite sheet
davilj
https://opengameart.org/users/davilj
Thursday, November 5, 2020 - 01:51
2D Art
[ "sprite sheet", "robot" ]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles", "robots", "Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_5.png" ]
Robot 2d sprite sheet Action: die, multiple idles, jump and multiple walks
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_43.png", "name": "spritesheet.png", "size": "153 Kb" } ]
https://opengameart.org/content/saturdaynightninja-svg
SaturdayNightNinja svg
akira44, baco, cholo, dmoisset, elachuni, gintroini, ignacio, javito, m4rgin4l, nikkitousen, pdallago, perrito666, ra, toote, waldo, waleni
http://www.pyweek.org/e/pycor/
Thursday, August 20, 2009 - 01:05
2D Art
[ "ninja", "Historical", "Sprite", "Other" ]
[ "GPL 2.0" ]
[ "Awesome Game Art", "Platformer/Sidescroller Characters and Enemies", "Top Down 2D JRPG 32x32 Characters Art Collection" ]
[ "https://opengameart.org/sites/default/files/ninja-preview.jpg" ]
Pyweek entry: http://www.pyweek.org/e/pycor/
[ { "url": "https://opengameart.org/sites/default/files/saturdaynightninja_svg.7z", "name": "saturdaynightninja_svg.7z", "size": "76.2 Kb" }, { "url": "https://opengameart.org/sites/default/files/fullsize_preview.jpg", "name": "fullsize_preview.jpg", "size": "974.7 Kb" } ]
https://opengameart.org/content/scientist-1
Scientist
davilj
https://opengameart.org/users/davilj
Saturday, October 31, 2020 - 02:37
2D Art
[ "Sprite", "sprite sheet" ]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_3.png" ]
2D sprite sheet for scientist
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_41.png", "name": "spritesheet.png", "size": "243.5 Kb" } ]
https://opengameart.org/content/seven-kingdoms
Seven Kingdoms
Enlight Software
https://opengameart.org/users/medicinestorm
Monday, June 22, 2015 - 10:09
2D Art
[ "animated", "animation", "building", "cursor", "effect", "Fantasy", "gui", "lair", "medieval", "mouse", "naval", "overhead", "Portrait", "real time strategy", "rts", "ship", "siege", "Strategy", "Terrain", "tile", "tileset", "tree", "ui", "unit", "village", "war" ]
[ "GPL 2.0" ]
[ "2D::Sprite::Isometric", "2D::Tile::Isometric", "2D::Tile::Orthogonal", "A Pixel Art Collection", "Animated top down creatures.", "Crypt Creeper", "DENZI", "Environment Items", "Generic Art Collection", "Golden Axe", "HQ 2D & Isometric", "Isometric", "Isometric Characters", "Isometric Tiles", "Morgan's Favorites", "My Project", "NOT CC0 Icons, Cursors, UI", "NOT CC0 Sprites", "Pixel Platformer", "Random Art", "Rockwood village", "RPG", "Rpg", "RPG City Art", "RPG Stuff", "Sample Tilesets Collection", "Scratch", "Sprites", "Sprites - Characters (full set)", "Stendhal Potential", "zombie-buster project" ]
[ "https://opengameart.org/sites/default/files/7kfans_preview4.png", "https://opengameart.org/sites/default/files/7kfans_preview1.png", "https://opengameart.org/sites/default/files/7kfans_preview2.png", "https://opengameart.org/sites/default/files/7kfans_preview3.png" ]
Enlight has released the resources of Seven Kingdoms under the GPL! Code, graphics, mods, and discussion of the game available at http://7kfans.com/ An excellent resource for strategy games. Unfortunately, this package doesn't include: Due to the original format of the resources, some sprites contain gif-like compression artifacts. If I (or you!) am able to obtain a more refined version of these assets in the coming days, I will update this submission with the corrected sprites.
[ { "url": "https://opengameart.org/sites/default/files/SevenKingdoms_graphics.zip", "name": "SevenKingdoms_graphics.zip", "size": "12.7 Mb" }, { "url": "https://opengameart.org/sites/default/files/SevenKingdoms_graphics.7z", "name": "SevenKingdoms_graphics.7z", "size": "8.6 Mb" } ]
https://opengameart.org/content/skateboard-1
Skateboard
davilj
https://opengameart.org/users/davilj
Saturday, November 28, 2020 - 16:10
2D Art
[ "sprite sheet" ]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_9.png" ]
2d game sprite for skateboard
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_48.png", "name": "spritesheet.png", "size": "94.5 Kb" } ]
https://opengameart.org/content/spinning-pixel-coin
Spinning Pixel Coin
TranZit_Jr
https://opengameart.org/users/tranzitjr
Tuesday, April 14, 2015 - 06:14
2D Art
[ "coin", "spin", "pixel" ]
[ "GPL 2.0" ]
[ "2D::Animation/Effect", "2D::Icon/Item/Equip", "???", "Area tokens (PixelArt)", "Projectile Attacks Art Collection", "Props" ]
[ "https://opengameart.org/sites/default/files/Animated-Coin-%28Spinning%29_0.gif" ]
Simple GIF of a coin spinning.
[ { "url": "https://opengameart.org/sites/default/files/Animated-Coin-%28Spinning%29_1.gif", "name": "Animated-Coin-(Spinning).gif", "size": "5.9 Kb" } ]
https://opengameart.org/content/splatter-background-svg-or-jpg
Splatter Background [SVG or JPG]
Smileymensch
https://opengameart.org/users/smileymensch
Sunday, December 2, 2012 - 10:37
2D Art
[ "background", "splatter" ]
[ "GPL 2.0" ]
[ "2D::BG/FG", "Wall Art Collection" ]
[ "https://opengameart.org/sites/default/files/splatter_2.jpg" ]
:D
[ { "url": "https://opengameart.org/sites/default/files/splatter_3.jpg", "name": "splatter.jpg", "size": "532.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/splatter_0.svg", "name": "splatter.svg", "size": "40.1 Kb" } ]
https://opengameart.org/content/supertux-tiles
SuperTux tiles
Various -- see CREDITS
https://opengameart.org/users/bart
Wednesday, July 29, 2009 - 13:05
2D Art
[ "supertux", "winter", "ice", "Action", "Kids", "Raster Art", "Map Tileset", "Item" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Ancient Gods", "Awesome Game Art", "BlackCortex", "My Game Sprites", "Non-Commercial - Art", "Platformer Stuff", "Platformer/Sidescroller Tiles and Backgrounds", "Side Scrolling Art Collection", "tile" ]
[ "https://opengameart.org/sites/default/files/supertux-preview.jpg" ]
The complete set of map tiles from the SuperTux platformer.  For complete credits, see CREDITS file in archive.  Note that the preview is only a sample of what is contained herein -- there are a lot more tiles there.
[ { "url": "https://opengameart.org/sites/default/files/supertux-tiles.zip", "name": "supertux-tiles.zip", "size": "821.8 Kb" } ]
https://opengameart.org/content/supertux-world-map-tiles
SuperTux world map tiles
Various
https://opengameart.org/users/bart
Thursday, July 30, 2009 - 08:29
2D Art
[ "supertux", "tiles", "world", "Map", "Action", "Kids", "Raster Art", "nature", "Map Tileset", "Top-down" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Awesome Game Art" ]
[ "https://opengameart.org/sites/default/files/preview_3.jpg" ]
These are the world map tiles for SuperTux.
[ { "url": "https://opengameart.org/sites/default/files/supertux-worldmap_1.zip", "name": "supertux-worldmap_1.zip", "size": "134.6 Kb" } ]
https://opengameart.org/content/tank-kv-152
Tank KV 152
dimonija
https://opengameart.org/users/dimonija
Saturday, August 31, 2013 - 10:50
2D Art
[ "tank" ]
[ "GPL 2.0" ]
[ "Platformer/Sidescroller Characters and Enemies", "Side Scrolling Art Collection" ]
[ "https://opengameart.org/sites/default/files/tank_kv.png" ]
Russian tank KV-1
[ { "url": "https://opengameart.org/sites/default/files/tank_kv.png", "name": "tank_kv.png", "size": "67.5 Kb" } ]
https://opengameart.org/content/teddy-2d-sprite
Teddy 2d sprite
davilj
https://opengameart.org/users/davilj
Saturday, October 31, 2020 - 17:16
2D Art
[ "sprite sheet" ]
[ "GPL 2.0" ]
[ "3/4 Directional Sprite Sets", "8 Frame Walk Cycles" ]
[ "https://opengameart.org/sites/default/files/overview_4.png" ]
Teddy 2d sprite sheet Idle, Jump, Walk and die for Teddy
[ { "url": "https://opengameart.org/sites/default/files/spritesheet_42.png", "name": "spritesheet.png", "size": "181.4 Kb" } ]
https://opengameart.org/content/the-battle-for-wesnoth-old-water-animation-by-rhyging5
The Battle for Wesnoth old water animation by Rhyging5
Zabin
https://opengameart.org/users/zabin
Monday, February 26, 2018 - 11:18
2D Art
[ "water", "animation", "wesnoth", "32x32", "Pixel Art", "tiles" ]
[ "GPL 2.0" ]
[ "2D::Animation/Effect", "2D::Tile::Orthogonal", "PS Tech", "Texture", "Top-down Water Tiles" ]
[ "https://opengameart.org/sites/default/files/BeachAnimaTest.gif", "https://opengameart.org/sites/default/files/BFWwatertiles.gif", "https://opengameart.org/sites/default/files/Water_Ocean.png", "https://opengameart.org/sites/default/files/WaterInfo.png" ]
This is my remix on Rhyging5's water animation for The Battle for Wesnoth. https://forums.wesnoth.org/viewtopic.php?f=9&t=28584&sid=f0062c727ebced1... This animation doesn't tile perfectly and because of that I upgraded to zookeeper's water animation. Here's the link to zookeeper's awesome water animation I just submitted to OGA. https://opengameart.org/content/the-battle-for-wesnoth-water-animation
[ { "url": "https://opengameart.org/sites/default/files/Water_Ocean_0.png", "name": "Water_Ocean.png", "size": "68.8 Kb" } ]
https://opengameart.org/content/the-mana-worldforest-tileset
The mana world:Forest Tileset
(Submitted by
https://opengameart.org/users/leonard-pabin
Friday, July 15, 2011 - 13:46
2D Art
[ "Fantasy", "forest", "mana world", "tileset", "top down", "water", "cliffs", "plants", "rocks" ]
[ "GPL 2.0" ]
[ "2D Fantasy Survival Horror", "2D Tamir", "2D tiles", "2D::Tile::Orthogonal", "A pixel art collection. Part two.", "AK TopDown Asset Packs", "Andruil RPG", "Base pixel art for 3D pixelish RPG", "CF Inspiration", "Flora - Vegetation - Plants", "Game Art", "Game for Gamedesign Class", "HQ 2D & Isometric", "Impyrean options", "Key Pan Blah Me See By Say He She May Game Co", "lichverse", "long licence fantasy modern game", "LPC Art Collection + Others", "MQ2 suggested", "Must Use", "Non-Commercial - Art", "Pixel art", "RpgMakerAssets", "Sample Tilesets Collection", "Stendhal", "Stylized RPG Assets", "Terrain transitions", "THEME: fantasy / rpg", "Tilesets", "Tilesets", "Tilesets and Backgrounds (PixelArt)", "Top Down 2D JRPG 32x32 Art Collection", "Top-down 2D RPG", "TopDown RPG", "topdown tiles", "Used in Hero of Allacrost", "Viewpoint - Orthogonal Sprites", "Will be used in Valyria Tear", "Zed - Interesting Yet Unsorted", "Zelda Like RPG", "zombie-buster project" ]
[ "https://opengameart.org/sites/default/files/dambf5.png" ]
32x32 tileset I worked with a talented artist with the screen name Saphy on this tileset. This was also one of the first full tilesets I've ever collaborated on. (so It might have a few issues, I'll try and fix it up eventually) Its inspired by Daniel Cook's work and is not true pixel art
[ { "url": "https://opengameart.org/sites/default/files/forestground06dv5_0.png", "name": "forestground06dv5.png", "size": "511.9 Kb" }, { "url": "https://opengameart.org/sites/default/files/watertileset3qb2tg0.png", "name": "watertileset3qb2tg0.png", "size": "95.3 Kb" }, { "url": "https://opengameart.org/sites/default/files/big_tree_bshadow.png", "name": "big_tree_bshadow.png", "size": "67.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/plant2.png", "name": "plant2.png", "size": "21 Kb" }, { "url": "https://opengameart.org/sites/default/files/treetrunk2006bu8.png", "name": "treetrunk2006bu8.png", "size": "31.2 Kb" } ]
https://opengameart.org/content/the-mana-world-woodland-indoor-tileset
The Mana World woodland indoor tileset
(Submitted by
https://opengameart.org/users/stefan-beller
Sunday, April 1, 2012 - 23:58
2D Art
[ "mana world", "indoor", "tileset", "32x32", "Wood", "wooden" ]
[ "GPL 2.0" ]
[ "beer / pub", "Top Down 2D JRPG 32x32 Art Collection" ]
[ "https://opengameart.org/sites/default/files/woodland_preview_0.png" ]
Woodland indoor for The Mana World. The files provided have originally checked into the art repository by Crush. I do not know, who else did contribute work to this tileset. Because of the unknown number of contributors, there is only one license (GPLv2) as a common base to which all agree when contributing to The Mana World. The tileset itself is rather focused on mapping an inn with carpets, fireplace and tables filled with beer and other bottles.
[ { "url": "https://opengameart.org/sites/default/files/woodland_indoor_0.png", "name": "woodland_indoor.png", "size": "1.1 Mb" }, { "url": "https://opengameart.org/sites/default/files/woodland_indoor_x2_0.png", "name": "woodland_indoor_x2.png", "size": "9.7 Kb" }, { "url": "https://opengameart.org/sites/default/files/woodland_indoor_x3_0.png", "name": "woodland_indoor_x3.png", "size": "10.8 Kb" } ]
https://opengameart.org/content/the-mana-world-woodland-outdoor
The Mana World woodland outdoor
(Submitted by
https://opengameart.org/users/stefan-beller
Monday, April 2, 2012 - 09:21
2D Art
[ "mana world", "outdoor", "32x32", "woodland" ]
[ "GPL 2.0" ]
[ "2D::Tile::Orthogonal", "long licence fantasy modern game", "Sample Castle Wars", "Stendhal Potential", "TDS: Garden/outdoors related", "Terrain transitions", "Tilesets", "Top Down 2D JRPG 32x32 Art Collection", "Used in Hero of Allacrost", "Zelda Like RPG" ]
[ "https://opengameart.org/sites/default/files/009-1.png", "https://opengameart.org/sites/default/files/009-2.png", "https://opengameart.org/sites/default/files/009-3.png" ]
The Mana World woodland outdoor tileset. The files provided have originally checked into the art repository by Crush. Crush and Jaxad0127 did most commits concerning these tilesets, but also Fother, enchilado and  Cedric Borgese did commits. Contribution was also done by Leonard Pabin and Saphy. By contributing to The Mana World they agreed on the GPLv2 license, if you need another license please contact them. Villages as well as lovely outdoor maps can be crafted using these tilesets provided. The tiles are 32x32 pixel. If there is an x2 suffix it means the height is doubled and so on for x3, x4 etc.
[ { "url": "https://opengameart.org/sites/default/files/Woodland_ground.png", "name": "Woodland_ground.png", "size": "305.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_village.png", "name": "Woodland_village.png", "size": "127.1 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_village_x2.png", "name": "Woodland_village_x2.png", "size": "21.8 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_x2.png", "name": "Woodland_x2.png", "size": "42.4 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_x3.png", "name": "Woodland_x3.png", "size": "90.8 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_x4.png", "name": "Woodland_x4.png", "size": "50.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_x5.png", "name": "Woodland_x5.png", "size": "61.6 Kb" }, { "url": "https://opengameart.org/sites/default/files/Woodland_x8.png", "name": "Woodland_x8.png", "size": "68.6 Kb" } ]
https://opengameart.org/content/trapped-green-monster
trapped green monster
goon
https://opengameart.org/users/goon
Tuesday, August 11, 2015 - 01:24
2D Art
[]
[ "GPL 2.0" ]
[]
[ "https://opengameart.org/sites/default/files/trappedmonster-003_0.png" ]
A trapped green sully monster for an adventure game.
[ { "url": "https://opengameart.org/sites/default/files/trappedmonster-003.png", "name": "trappedmonster-003.png", "size": "20.4 Kb" } ]
https://opengameart.org/content/tree-tiles
Tree tiles
Kronos
https://opengameart.org/users/kronos
Sunday, November 2, 2014 - 02:35
2D Art
[ "natural" ]
[ "GPL 2.0" ]
[ "2D::Tile::Sidescroll", "Platformer/Sidescroller Tiles and Backgrounds", "Side Scrolling Art Collection" ]
[ "https://opengameart.org/sites/default/files/Trees_0.png" ]
Trees are trees son. Trees are trees.
[ { "url": "https://opengameart.org/sites/default/files/Trees.png", "name": "Trees.png", "size": "1.6 Kb" } ]
https://opengameart.org/content/wesnoth-frankenpack
Wesnoth Frankenpack
Various
https://opengameart.org/users/bart
Tuesday, July 28, 2009 - 11:23
2D Art
[ "body", "staff", "sword", "human", "wesnoth", "head", "mount", "horse", "dragon", "wing", "griffon", "bow", "shield", "armor", "elf", "mermaid", "naga", "dwarf", "RPG", "Strategy", "Fantasy", "Pixel Art", "Sprite", "Character", "Enemy", "Item", "Top-down" ]
[ "GPL 2.0" ]
[ "A Pixel Art Collection", "Art used in Dusk Graphical MUD", "Awesome Game Art", "Character - Static - Art Collection", "Enemies and characters (Pixel Art)", "face", "Hero's Gauntlet", "Isometric Characters", "Items for Casual Arcade", "long licence fantasy modern game", "My favorites", "OGA Staff Picks", "Sprite", "Sprites", "Zelda Like RPG" ]
[ "https://opengameart.org/sites/default/files/frankenpack-reloaded-preview.png" ]
This is a massive sheet of sprite parts from Battle for Wesnoth, meant to be re-assembled into your own creations. Please bear in mind that this sheet is licensed under the GPL v2.0, so all sprites created with it must be released under that same license. Note: Be sure to view the full image, because the preview doesn't even begin to cover what's in here!
[ { "url": "https://opengameart.org/sites/default/files/frankenpack-reloaded.png", "name": "frankenpack-reloaded.png", "size": "1.7 Mb" } ]
https://opengameart.org/content/wesnoth-generic-dwarf
Wesnoth Generic Dwarf
thespaceinvader
https://opengameart.org/users/thespaceinvader
Wednesday, September 22, 2010 - 11:39
2D Art
[ "wesnoth dwarf", "Action", "RPG", "Strategy", "Fantasy", "Warfare", "Raster Art", "Pixel Art", "Sprite", "Character" ]
[ "GPL 2.0" ]
[ "CF Inspiration", "Character - Static - Art Collection", "Enemies and characters (Pixel Art)", "HUMAN-LIKE ENEMIES", "NPC" ]
[ "https://opengameart.org/sites/default/files/dwarf-male-base.png" ]
Base frame for a generic Dwarf in a scale and orientation suitable for use in the Battle for Wesnoth. Intended to be added to a sprite builder in the long term. Front and back views. Currently included: se and ne views, and layered .xcf files for them. The latter needs a little work.
[ { "url": "https://opengameart.org/sites/default/files/dwarf-male-base_1.zip", "name": "dwarf-male-base_1.zip", "size": "20.5 Kb" } ]
https://opengameart.org/content/wesnoth-generic-human
Wesnoth Generic Human
thespaceinvader
https://opengameart.org/users/thespaceinvader
Wednesday, September 29, 2010 - 07:38
2D Art
[ "Battle for Wesnoth", "human", "male", "base", "RPG", "Strategy", "Fantasy", "Warfare", "Pixel Art", "Sprite", "Character", "Enemy" ]
[ "GPL 2.0" ]
[ "Ancient Gods", "CF Inspiration", "Character - Static - Art Collection", "Enemies and characters (Pixel Art)", "HUMAN-LIKE ENEMIES", "Isometric Characters", "NPC" ]
[ "https://opengameart.org/sites/default/files/human-male-base_0.png" ]
Like my previous generic Dwarf, a human male intended for future use in a Wesnoth sprite builder.
[ { "url": "https://opengameart.org/sites/default/files/human-male-base_0.zip", "name": "human-male-base_0.zip", "size": "19.2 Kb" } ]
https://opengameart.org/content/widelands-trees-greenland
Widelands Trees (Greenland)
Various
https://opengameart.org/users/bart
Tuesday, July 21, 2009 - 13:29
2D Art
[ "Strategy", "Historical", "Warfare", "Other", "nature", "Map Tileset", "Pixel Art", "Top-down" ]
[ "GPL 2.0" ]
[ "00 Isometric Stuff", "2D::Tile::Orthogonal", "A Pixel Art Collection", "AA NF", "Area tokens (PixelArt)", "Art used in Erebus", "Art used in Gigalomania", "Awesome Game Art", "Billys Revenge artwork", "Flora - Vegetation - Plants", "iso game art", "Isometric Tiles", "legends", "lichverse", "My Project", "Project Seraph", "RPG", "space", "Top Down 2D Isometric 32x32 Art Collection", "Top Down 2D JRPG 32x32 Art Collection", "Top Down RPG Pixel Art", "Top-down 2D RPG", "Train Game", "TREES, ROCKS itp." ]
[ "https://opengameart.org/sites/default/files/trees_0.png" ]
This archive contains a number of different trees in different sizes.
[ { "url": "https://opengameart.org/sites/default/files/trees-greenland.zip", "name": "trees-greenland.zip", "size": "545 Kb" } ]
End of preview. Expand in Data Studio

Dataset Card for OpenGameArt-GPL-2.0

Dataset Summary

This dataset contains game artwork assets collected from OpenGameArt.org that are specifically released under the GNU General Public License version 2.0 (GPL-2.0). The dataset includes various types of game assets such as 2D art, 3D art, concept art, music, sound effects, textures, and documents along with their associated metadata.

Languages

The dataset is primarily monolingual:

  • English (en): All asset descriptions and metadata are in English

Dataset Structure

Data Files

The dataset consists of:

  • Asset files organized by type (stored across multiple ZIP archives, with approximately 500 files in each archive)
  • Corresponding metadata in compressed JSONL format (*.jsonl.zst) containing information about the assets, categorized by asset type:
    • 2D_Art.jsonl.zst
    • 3D_Art.jsonl.zst
    • Concept_Art.jsonl.zst
    • Document.jsonl.zst
    • Music.jsonl.zst
    • Sound_Effect.jsonl.zst
    • Texture.jsonl.zst
  • An archive_index.csv file mapping asset filenames to their respective archive files

Data Fields

  • url: URL to the asset page on OpenGameArt.org
  • title: Title of the artwork/asset
  • author: Creator of the asset
  • author_url: URL to the creator's profile page
  • post_date: Date when the asset was posted
  • art_type: Type of asset (2D Art, 3D Art, Concept Art, Document, Music, Sound Effect, Texture)
  • tags: Array of tags associated with the asset
  • licenses: Array of licenses (all entries contain "GPL-2.0" in this dataset)
  • collections: Array of collections the asset belongs to
  • preview_images: Array of URLs to preview images of the asset
  • description: Description of the asset provided by the creator
  • files: Array of file information, each containing:
    • url: URL to download the file
    • name: Filename
    • size: File size

Data Splits

The dataset is organized into separate splits by asset type:

Split Description Number of Examples
2d_art 2D game artwork and sprites 104
3d_art 3D models and assets 67
concept_art Concept artwork and designs 6
document Text-based game assets like names, stories 2
music Game music and background tracks 47
sound_effect Sound effects for games 5
texture Textures for game development 136

Total dataset size: 367 entries

Additional Information

Licensing Information

All assets in this dataset are released under the GNU General Public License version 2.0 (GPL-2.0). This license is a copyleft license that requires anyone who distributes the code or a derivative work to make the source available under the same terms. This applies to game assets in this collection.

Full license text: https://www.gnu.org/licenses/old-licenses/gpl-2.0.en.html

Attribution Guidance

Under GPL-2.0, when using these assets, users must:

  • Provide the complete source code of any derivative work
  • Include a copy of the GPL-2.0 license
  • State changes made to the original work
  • Keep copyright notices intact
  • Make the derivative work available under the same GPL-2.0 license

Full attribution information is available in the ATTRIBUTION.md file included with the dataset, which lists all creators and their works.

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