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Model training anatomy | |
To understand performance optimization techniques that one can apply to improve efficiency of model training | |
speed and memory utilization, it's helpful to get familiar with how GPU is utilized during training, and how compute | |
intensity varies depending on an operation performed. | |
Let's start by exploring a motivating example of GPU utilization and the training run of a model. For the demonstration, | |
we'll need to install a few libraries: | |
pip install transformers datasets accelerate nvidia-ml-py3 | |
The nvidia-ml-py3 library allows us to monitor the memory usage of the models from within Python. You might be familiar | |
with the nvidia-smi command in the terminal - this library allows to access the same information in Python directly. | |
Then, we create some dummy data: random token IDs between 100 and 30000 and binary labels for a classifier. | |
In total, we get 512 sequences each with length 512 and store them in a [~datasets.Dataset] with PyTorch format. | |
import numpy as np | |
from datasets import Dataset | |
seq_len, dataset_size = 512, 512 | |
dummy_data = { | |
"input_ids": np.random.randint(100, 30000, (dataset_size, seq_len)), | |
"labels": np.random.randint(0, 1, (dataset_size)), | |
} | |
ds = Dataset.from_dict(dummy_data) | |
ds.set_format("pt") | |
To print summary statistics for the GPU utilization and the training run with the [Trainer] we define two helper functions: | |
from pynvml import * | |
def print_gpu_utilization(): | |
nvmlInit() | |
handle = nvmlDeviceGetHandleByIndex(0) | |
info = nvmlDeviceGetMemoryInfo(handle) | |
print(f"GPU memory occupied: {info.used//1024**2} MB.") | |
def print_summary(result): | |
print(f"Time: {result.metrics['train_runtime']:.2f}") | |
print(f"Samples/second: {result.metrics['train_samples_per_second']:.2f}") | |
print_gpu_utilization() | |
Let's verify that we start with a free GPU memory: | |
print_gpu_utilization() | |
GPU memory occupied: 0 MB. | |
That looks good: the GPU memory is not occupied as we would expect before we load any models. If that's not the case on | |
your machine make sure to stop all processes that are using GPU memory. However, not all free GPU memory can be used by | |
the user. When a model is loaded to the GPU the kernels are also loaded, which can take up 1-2GB of memory. To see how | |
much it is we load a tiny tensor into the GPU which triggers the kernels to be loaded as well. | |
import torch | |
torch.ones((1, 1)).to("cuda") | |
print_gpu_utilization() | |
GPU memory occupied: 1343 MB. | |
We see that the kernels alone take up 1.3GB of GPU memory. Now let's see how much space the model uses. | |
Load Model | |
First, we load the google-bert/bert-large-uncased model. We load the model weights directly to the GPU so that we can check | |
how much space just the weights use. | |
from transformers import AutoModelForSequenceClassification | |
model = AutoModelForSequenceClassification.from_pretrained("google-bert/bert-large-uncased").to("cuda") | |
print_gpu_utilization() | |
GPU memory occupied: 2631 MB. | |
We can see that the model weights alone take up 1.3 GB of GPU memory. The exact number depends on the specific | |
GPU you are using. Note that on newer GPUs a model can sometimes take up more space since the weights are loaded in an | |
optimized fashion that speeds up the usage of the model. Now we can also quickly check if we get the same result | |
as with nvidia-smi CLI: | |
nvidia-smi | |
```bash | |
Tue Jan 11 08:58:05 2022 | |
+-----------------------------------------------------------------------------+ | |
| NVIDIA-SMI 460.91.03 Driver Version: 460.91.03 CUDA Version: 11.2 | | |
|-------------------------------+----------------------+----------------------+ | |
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC | | |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | | |
| | | MIG M. | | |
|===============================+======================+======================| | |
| 0 Tesla V100-SXM2 On | 00000000:00:04.0 Off | 0 | | |
| N/A 37C P0 39W / 300W | 2631MiB / 16160MiB | 0% Default | | |
| | | N/A | | |
+-------------------------------+----------------------+----------------------+ | |
+-----------------------------------------------------------------------------+ | |
| Processes: | | |
| GPU GI CI PID Type Process name GPU Memory | | |
| ID ID Usage | | |
|=============================================================================| | |
| 0 N/A N/A 3721 C nvs/codeparrot/bin/python 2629MiB | | |
+-----------------------------------------------------------------------------+ | |
We get the same number as before and you can also see that we are using a V100 GPU with 16GB of memory. So now we can | |
start training the model and see how the GPU memory consumption changes. First, we set up a few standard training | |
arguments: | |
py | |
default_args = { | |
"output_dir": "tmp", | |
"eval_strategy": "steps", | |
"num_train_epochs": 1, | |
"log_level": "error", | |
"report_to": "none", | |
} | |
If you plan to run multiple experiments, in order to properly clear the memory between experiments, restart the Python | |
kernel between experiments. | |
Memory utilization at vanilla training | |
Let's use the [Trainer] and train the model without using any GPU performance optimization techniques and a batch size of 4: | |
from transformers import TrainingArguments, Trainer, logging | |
logging.set_verbosity_error() | |
training_args = TrainingArguments(per_device_train_batch_size=4, **default_args) | |
trainer = Trainer(model=model, args=training_args, train_dataset=ds) | |
result = trainer.train() | |
print_summary(result) | |
Time: 57.82 | |
Samples/second: 8.86 | |
GPU memory occupied: 14949 MB. | |
We see that already a relatively small batch size almost fills up our GPU's entire memory. However, a larger batch size | |
can often result in faster model convergence or better end performance. So ideally we want to tune the batch size to our | |
model's needs and not to the GPU limitations. What's interesting is that we use much more memory than the size of the model. | |
To understand a bit better why this is the case let's have a look at a model's operations and memory needs. | |
Anatomy of Model's Operations | |
Transformers architecture includes 3 main groups of operations grouped below by compute-intensity. | |
Tensor Contractions | |
Linear layers and components of Multi-Head Attention all do batched matrix-matrix multiplications. These operations are the most compute-intensive part of training a transformer. | |
Statistical Normalizations | |
Softmax and layer normalization are less compute-intensive than tensor contractions, and involve one or more reduction operations, the result of which is then applied via a map. | |
Element-wise Operators | |
These are the remaining operators: biases, dropout, activations, and residual connections. These are the least compute-intensive operations. | |
This knowledge can be helpful to know when analyzing performance bottlenecks. | |
This summary is derived from Data Movement Is All You Need: A Case Study on Optimizing Transformers 2020 | |
Anatomy of Model's Memory | |
We've seen that training the model uses much more memory than just putting the model on the GPU. This is because there | |
are many components during training that use GPU memory. The components on GPU memory are the following: | |
model weights | |
optimizer states | |
gradients | |
forward activations saved for gradient computation | |
temporary buffers | |
functionality-specific memory | |
A typical model trained in mixed precision with AdamW requires 18 bytes per model parameter plus activation memory. For | |
inference there are no optimizer states and gradients, so we can subtract those. And thus we end up with 6 bytes per | |
model parameter for mixed precision inference, plus activation memory. | |
Let's look at the details. | |
Model Weights: | |
4 bytes * number of parameters for fp32 training | |
6 bytes * number of parameters for mixed precision training (maintains a model in fp32 and one in fp16 in memory) | |
Optimizer States: | |
8 bytes * number of parameters for normal AdamW (maintains 2 states) | |
2 bytes * number of parameters for 8-bit AdamW optimizers like bitsandbytes | |
4 bytes * number of parameters for optimizers like SGD with momentum (maintains only 1 state) | |
Gradients | |
4 bytes * number of parameters for either fp32 or mixed precision training (gradients are always kept in fp32) | |
Forward Activations | |
size depends on many factors, the key ones being sequence length, hidden size and batch size. | |
There are the input and output that are being passed and returned by the forward and the backward functions and the | |
forward activations saved for gradient computation. | |
Temporary Memory | |
Additionally, there are all kinds of temporary variables which get released once the calculation is done, but in the | |
moment these could require additional memory and could push to OOM. Therefore, when coding it's crucial to think | |
strategically about such temporary variables and sometimes to explicitly free those as soon as they are no longer needed. | |
Functionality-specific memory | |
Then, your software could have special memory needs. For example, when generating text using beam search, the software | |
needs to maintain multiple copies of inputs and outputs. | |
forward vs backward Execution Speed | |
For convolutions and linear layers there are 2x flops in the backward compared to the forward, which generally translates | |
into ~2x slower (sometimes more, because sizes in the backward tend to be more awkward). Activations are usually | |
bandwidth-limited, and it’s typical for an activation to have to read more data in the backward than in the forward | |
(e.g. activation forward reads once, writes once, activation backward reads twice, gradOutput and output of the forward, | |
and writes once, gradInput). | |
As you can see, there are potentially a few places where we could save GPU memory or speed up operations. | |
Now that you understand what affects GPU utilization and computation speed, refer to | |
the Methods and tools for efficient training on a single GPU documentation page to learn about | |
performance optimization techniques. |