/** * Copyright (c) 2014 Petka Antonov * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions:

* * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. * */ "use strict"; var ASSERT = require("./assert.js"); var schedule = require("./schedule.js"); var Queue = require("./queue.js"); var errorObj = require("./util.js").errorObj; var tryCatch1 = require("./util.js").tryCatch1; function Async() { this._isTickUsed = false; this._length = 0; this._lateBuffer = new Queue(); this._functionBuffer = new Queue(25000 * 3); var self = this; this.consumeFunctionBuffer = function Async$consumeFunctionBuffer() { self._consumeFunctionBuffer(); }; } Async.prototype.haveItemsQueued = function Async$haveItemsQueued() { return this._length > 0; }; Async.prototype.invokeLater = function Async$invokeLater(fn, receiver, arg) { this._lateBuffer.push(fn, receiver, arg); this._queueTick(); }; Async.prototype.invoke = function Async$invoke(fn, receiver, arg) { var functionBuffer = this._functionBuffer; functionBuffer.push(fn, receiver, arg); this._length = functionBuffer.length(); this._queueTick(); }; Async.prototype._consumeFunctionBuffer = function Async$_consumeFunctionBuffer() { var functionBuffer = this._functionBuffer; while(functionBuffer.length() > 0) { var fn = functionBuffer.shift(); var receiver = functionBuffer.shift(); var arg = functionBuffer.shift(); fn.call(receiver, arg); } this._reset(); this._consumeLateBuffer(); }; Async.prototype._consumeLateBuffer = function Async$_consumeLateBuffer() { var buffer = this._lateBuffer; while(buffer.length() > 0) { var fn = buffer.shift(); var receiver = buffer.shift(); var arg = buffer.shift(); var res = tryCatch1(fn, receiver, arg); if (res === errorObj) { this._queueTick(); throw res.e; } } }; Async.prototype._queueTick = function Async$_queue() { if (!this._isTickUsed) { schedule(this.consumeFunctionBuffer); this._isTickUsed = true; } }; Async.prototype._reset = function Async$_reset() { this._isTickUsed = false; this._length = 0; }; module.exports = new Async();