Spaces:
Running
Running
File size: 23,596 Bytes
e547834 96c3bdf e547834 96c3bdf e547834 96c3bdf e547834 96c3bdf e547834 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 |
import streamlit as st
import time
import requests
from streamlit.components.v1 import html
import os
from dotenv import load_dotenv
# Speech recognition component
def add_mic_button(target_input_key, is_select=False):
html(f"""
<script>
function startSpeechRecognition{target_input_key}() {{
const targetElem = document.querySelector('input[data-testid="stTextInput-{target_input_key}"]');
const statusDiv = document.getElementById('status-{target_input_key}');
const recognition = new (window.SpeechRecognition || window.webkitSpeechRecognition)();
recognition.lang = 'en-US';
recognition.onstart = () => {{
statusDiv.innerHTML = '<div style="color: red; margin-left: 5px; animation: blink 1s infinite;">๐ค Listening...</div>';
}};
recognition.onresult = (event) => {{
const transcript = event.results[0][0].transcript;
{"if(targetElem) targetElem.value = transcript;" if not is_select else
"const selectElem = document.querySelector('select[data-testid=\"stSelectbox-{target_input_key}\"]');" +
"if(selectElem) { const option = Array.from(selectElem.options).find(opt => opt.text.toLowerCase().includes(transcript.toLowerCase()));" +
"if(option) selectElem.value = option.value; }"}
}};
recognition.onerror = () => {{
statusDiv.innerHTML = '<div style="color: red; margin-left: 5px;">โ Error</div>';
}};
recognition.start();
}}
</script>
<style>
@keyframes blink {{
0% {{ opacity: 1; }}
50% {{ opacity: 0; }}
100% {{ opacity: 1; }}
}}
.mic-button {{
background: #6C63FF !important;
border-radius: 50%;
width: 36px;
height: 36px;
display: flex;
align-items: center;
justify-content: center;
cursor: pointer;
margin-left: 8px;
}}
.input-row {{
display: flex;
align-items: center;
gap: 8px;
}}
</style>
<div class="input-row">
<div id="status-{target_input_key}" style="display: flex; align-items: center;"></div>
<button class="mic-button" onclick="startSpeechRecognition{target_input_key}()">
<svg style="width:20px;height:20px;fill:white;" viewBox="0 0 24 24">
<path d="M12,2A3,3 0 0,1 15,5V11A3,3 0 0,1 12,14A3,3 0 0,1 9,11V5A3,3 0 0,1 12,2M19,11C19,14.53 16.39,17.44 13,17.93V21H11V17.93C7.61,17.44 5,14.53 5,11H7A5,5 0 0,0 12,16A5,5 0 0,0 17,11H19Z"/>
</svg>
</button>
</div>
""")
# Import transformers and cache the help agent for performance
@st.cache_resource
def get_help_agent():
from transformers import pipeline
# Using BlenderBot 400M Distill as the public conversational model (used elsewhere)
return pipeline("conversational", model="facebook/blenderbot-400M-distill")
# Enhanced Custom CSS with modern design
def inject_custom_css():
st.markdown("""
<style>
@import url('https://fonts.googleapis.com/css2?family=Inter:wght@400;500;600;700&display=swap');
@import url('https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.0.0/css/all.min.css');
* {
font-family: 'Inter', sans-serif;
}
body {
background: linear-gradient(135deg, #f8f9fa 0%, #e9ecef 100%);
}
.title {
font-size: 2.8rem !important;
font-weight: 800 !important;
background: linear-gradient(45deg, #6C63FF, #3B82F6);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
text-align: center;
margin: 1rem 0;
letter-spacing: -1px;
}
.subtitle {
font-size: 1.1rem !important;
text-align: center;
color: #64748B !important;
margin-bottom: 2.5rem;
animation: fadeInSlide 1s ease;
}
.question-box {
background: white;
border-radius: 20px;
padding: 2rem;
margin: 1.5rem 0;
box-shadow: 0 10px 25px rgba(0,0,0,0.08);
border: 1px solid #e2e8f0;
position: relative;
transition: transform 0.2s ease;
color: black;
}
.question-box:hover {
transform: translateY(-3px);
}
.question-box::before {
content: "๐น๏ธ";
position: absolute;
left: -15px;
top: -15px;
background: white;
border-radius: 50%;
padding: 8px;
box-shadow: 0 4px 6px rgba(0,0,0,0.1);
font-size: 1.2rem;
}
.input-box {
background: white;
border-radius: 12px;
padding: 1.5rem;
margin: 1rem 0;
box-shadow: 0 4px 6px rgba(0,0,0,0.05);
}
.stTextInput input {
border: 2px solid #e2e8f0 !important;
border-radius: 10px !important;
padding: 12px 16px !important;
transition: all 0.3s ease !important;
}
.stTextInput input:focus {
border-color: #6C63FF !important;
box-shadow: 0 0 0 3px rgba(108, 99, 255, 0.2) !important;
}
button {
background: linear-gradient(45deg, #6C63FF, #3B82F6) !important;
color: white !important;
border: none !important;
border-radius: 10px !important;
padding: 12px 24px !important;
font-weight: 600 !important;
transition: all 0.3s ease !important;
}
button:hover {
transform: translateY(-2px);
box-shadow: 0 5px 15px rgba(108, 99, 255, 0.3) !important;
}
.final-reveal {
animation: fadeInUp 1s ease;
font-size: 2.8rem;
background: linear-gradient(45deg, #6C63FF, #3B82F6);
-webkit-background-clip: text;
-webkit-text-fill-color: transparent;
text-align: center;
margin: 2rem 0;
font-weight: 800;
}
.help-chat {
background: rgba(255,255,255,0.9);
backdrop-filter: blur(10px);
border-radius: 15px;
padding: 1rem;
margin: 1rem 0;
box-shadow: 0 8px 30px rgba(0,0,0,0.12);
}
@keyframes fadeInSlide {
0% { opacity: 0; transform: translateY(20px); }
100% { opacity: 1; transform: translateY(0); }
}
@keyframes fadeInUp {
0% { opacity: 0; transform: translateY(30px); }
100% { opacity: 1; transform: translateY(0); }
}
.progress-bar {
height: 6px;
background: #e2e8f0;
border-radius: 3px;
margin: 1.5rem 0;
overflow: hidden;
}
.progress-fill {
height: 100%;
background: linear-gradient(90deg, #6C63FF, #3B82F6);
transition: width 0.5s ease;
}
.question-count {
color: #6C63FF;
font-weight: 600;
font-size: 0.9rem;
margin-bottom: 0.5rem;
}
</style>
""", unsafe_allow_html=True)
# Confetti animation (enhanced)
def show_confetti():
html("""
<canvas id="confetti-canvas" class="confetti"></canvas>
<script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/confetti.browser.min.js"></script>
<script>
const count = 200;
const defaults = {
origin: { y: 0.7 },
zIndex: 1050
};
function fire(particleRatio, opts) {
confetti(Object.assign({}, defaults, opts, {
particleCount: Math.floor(count * particleRatio)
}));
}
fire(0.25, { spread: 26, startVelocity: 55 });
fire(0.2, { spread: 60 });
fire(0.35, { spread: 100, decay: 0.91, scalar: 0.8 });
fire(0.1, { spread: 120, startVelocity: 25, decay: 0.92, scalar: 1.2 });
fire(0.1, { spread: 120, startVelocity: 45 });
</script>
""")
# Enhanced AI question generation for guessing game using Llama model
def ask_llama(conversation_history, category, is_final_guess=False):
api_url = "https://api.groq.com/openai/v1/chat/completions"
headers = {
"Authorization": "Bearer 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",
"Content-Type": "application/json"
}
system_prompt = f"""You're playing 20 questions to guess a {category}. Follow these rules:
1. Ask strategic, non-repeating yes/no questions that narrow down possibilities
2. Consider all previous answers carefully before asking next question
3. If you're very confident (80%+ sure), respond with "Final Guess: [your guess]"
4. For places: ask about continent, climate, famous landmarks, country, city or population
5. For people: ask about fictional or real, profession, gender, alive/dead, nationality, or fame
6. For objects: ask about size, color, usage, material, or where it's found
7. Never repeat questions and always make progress toward guessing"""
if is_final_guess:
prompt = f"""Based on these answers about a {category}, provide ONLY your final guess with no extra text:
{conversation_history}"""
else:
prompt = "Ask your next strategic yes/no question that will best narrow down the possibilities."
messages = [
{"role": "system", "content": system_prompt},
*conversation_history,
{"role": "user", "content": prompt}
]
data = {
"model": "llama-3.3-70b-versatile",
"messages": messages,
"temperature": 0.7 if is_final_guess else 0.8,
"max_tokens": 100
}
try:
response = requests.post(api_url, headers=headers, json=data)
response.raise_for_status()
return response.json()["choices"][0]["message"]["content"]
except Exception as e:
st.error(f"Error calling Llama API: {str(e)}")
return "Could not generate question"
# New function for the help AI assistant using the Hugging Face InferenceClient
MISTRAL_API_KEY = "wm5eLl09b9I9cOxR3E9n5rrRr1CRQQjn"
def ask_help_agent(query):
try:
# Prepare Mistral API request
url = "https://api.mistral.ai/v1/chat/completions"
headers = {
"Authorization": f"Bearer {MISTRAL_API_KEY}",
"Content-Type": "application/json"
}
system_message = "You are a friendly Chatbot."
# Build message history
messages = [{"role": "system", "content": system_message}]
if "help_conversation" in st.session_state:
for msg in st.session_state.help_conversation:
if msg.get("query"):
messages.append({"role": "user", "content": msg["query"]})
if msg.get("response"):
messages.append({"role": "assistant", "content": msg["response"]})
# Add current user query
messages.append({"role": "user", "content": query})
# API payload
payload = {
"model": "mistral-tiny",
"messages": messages,
"temperature": 0.7,
"top_p": 0.95
}
# Send POST request
response = requests.post(url, headers=headers, json=payload)
if response.status_code == 200:
result = response.json()
return result["choices"][0]["message"]["content"]
else:
return f"API Error {response.status_code}: {response.text}"
except Exception as e:
return f"Error in help agent: {str(e)}"
# Main game logic with enhanced UI
def main():
inject_custom_css()
st.markdown('<div class="title">KASOTI</div>', unsafe_allow_html=True)
st.markdown('<div class="subtitle">AI-Powered Guessing Game Challenge</div>', unsafe_allow_html=True)
if 'game_state' not in st.session_state:
st.session_state.game_state = "start"
st.session_state.questions = []
st.session_state.current_q = 0
st.session_state.answers = []
st.session_state.conversation_history = []
st.session_state.category = None
st.session_state.final_guess = None
st.session_state.help_conversation = [] # separate history for help agent
# Start screen with enhanced layout
if st.session_state.game_state == "start":
with st.container():
st.markdown("""
<div class="question-box">
<h3 style="color: #6C63FF; margin-bottom: 1.5rem;">๐ฎ Welcome to KASOTI</h3>
<p style="line-height: 1.6; color: #64748B;">
Think of something and I'll try to guess it in 20 questions or less!<br>
Choose from these categories:
</p>
<div style="display: grid; gap: 1rem; margin: 2rem 0;">
<div style="padding: 1.5rem; background: #f8f9fa; border-radius: 12px;">
<h4 style="margin: 0; color: #6C63FF;">๐ง Person</h4>
<p style="margin: 0.5rem 0 0; color: #64748B;">Celebrity, fictional character, historical figure</p>
</div>
<div style="padding: 1.5rem; background: #f8f9fa; border-radius: 12px;">
<h4 style="margin: 0; color: #6C63FF;">๐ Place</h4>
<p style="margin: 0.5rem 0 0; color: #64748B;">City, country, landmark, geographical location</p>
</div>
<div style="padding: 1.5rem; background: #f8f9fa; border-radius: 12px;">
<h4 style="margin: 0; color: #6C63FF;">๐ฏ Object</h4>
<p style="margin: 0.5rem 0 0; color: #64748B;">Everyday item, tool, vehicle, or concept</p>
</div>
</div>
</div>
""", unsafe_allow_html=True)
with st.form("start_form"):
col1, col2 = st.columns([4, 1])
with col1:
category_input = st.text_input("Enter category (person/place/object):", key="category_input").strip().lower()
with col2:
st.markdown("<div style='height: 30px;'></div>")
add_mic_button("category_input")
if st.form_submit_button("Start Game"):
if not category_input:
st.error("Please enter a category!")
elif category_input not in ["person", "place", "object"]:
st.error("Please enter either 'person', 'place', or 'object'!")
else:
st.session_state.category = category_input
first_question = ask_llama([
{"role": "user", "content": "Ask your first strategic yes/no question."}
], category_input)
st.session_state.questions = [first_question]
st.session_state.conversation_history = [
{"role": "assistant", "content": first_question}
]
st.session_state.game_state = "gameplay"
st.experimental_rerun()
# Gameplay screen with progress bar
elif st.session_state.game_state == "gameplay":
with st.container():
# Add progress bar
progress = (st.session_state.current_q + 1) / 20
st.markdown(f"""
<div class="question-count">QUESTION {st.session_state.current_q + 1} OF 20</div>
<div class="progress-bar">
<div class="progress-fill" style="width: {progress * 100}%"></div>
</div>
""", unsafe_allow_html=True)
current_question = st.session_state.questions[st.session_state.current_q]
# Enhanced question box
st.markdown(f'''
<div class="question-box">
<div style="display: flex; align-items: center; gap: 1rem; margin-bottom: 1.5rem;">
<div style="background: #6C63FF; width: 40px; height: 40px; border-radius: 50%;
display: flex; align-items: center; justify-content: center; color: white;">
<i class="fas fa-robot"></i>
</div>
<h3 style="margin: 0; color: #1E293B;">AI Question</h3>
</div>
<p style="font-size: 1.1rem; line-height: 1.6; color: #1E293B;">{current_question}</p>
</div>
''', unsafe_allow_html=True)
# Check if AI made a guess
if "Final Guess:" in current_question:
st.session_state.final_guess = current_question.split("Final Guess:")[1].strip()
st.session_state.game_state = "confirm_guess"
st.experimental_rerun()
with st.form("answer_form"):
col1, col2 = st.columns([4, 1])
with col1:
answer_input = st.text_input("Your answer (yes/no/both):",
key=f"answer_{st.session_state.current_q}").strip().lower()
with col2:
st.markdown("<div style='height: 30px;'></div>")
add_mic_button(f"answer_{st.session_state.current_q}")
if st.form_submit_button("Submit"):
if answer_input not in ["yes", "no", "both"]:
st.error("Please answer with 'yes', 'no', or 'both'!")
else:
st.session_state.answers.append(answer_input)
st.session_state.conversation_history.append(
{"role": "user", "content": answer_input}
)
# Generate next response
next_response = ask_llama(
st.session_state.conversation_history,
st.session_state.category
)
# Check if AI made a guess
if "Final Guess:" in next_response:
st.session_state.final_guess = next_response.split("Final Guess:")[1].strip()
st.session_state.game_state = "confirm_guess"
else:
st.session_state.questions.append(next_response)
st.session_state.conversation_history.append(
{"role": "assistant", "content": next_response}
)
st.session_state.current_q += 1
# Stop after 20 questions max
if st.session_state.current_q >= 20:
st.session_state.game_state = "result"
st.experimental_rerun()
# Side Help Option: independent chat with an AI help assistant using Hugging Face model
with st.expander("Need Help? Chat with AI Assistant"):
help_query = st.text_input("Enter your help query:", key="help_query")
if st.button("Send", key="send_help"):
if help_query:
help_response = ask_help_agent(help_query)
st.session_state.help_conversation.append({"query": help_query, "response": help_response})
else:
st.error("Please enter a query!")
if st.session_state.help_conversation:
for msg in st.session_state.help_conversation:
st.markdown(f"**You:** {msg['query']}")
st.markdown(f"**Help Assistant:** {msg['response']}")
# Guess confirmation screen using text input response
elif st.session_state.game_state == "confirm_guess":
st.markdown(f'''
<div class="question-box">
<div style="display: flex; align-items: center; gap: 1rem; margin-bottom: 1.5rem;">
<div style="background: #6C63FF; width: 40px; height: 40px; border-radius: 50%;
display: flex; align-items: center; justify-content: center; color: white;">
<i class="fas fa-lightbulb"></i>
</div>
<h3 style="margin: 0; color: #1E293B;">AI's Final Guess</h3>
</div>
<p style="font-size: 1.2rem; line-height: 1.6; color: #1E293B;">
Is it <strong style="color: #6C63FF;">{st.session_state.final_guess}</strong>?
</p>
</div>
''', unsafe_allow_html=True)
with st.form("confirm_form"):
col1, col2 = st.columns([4, 1])
with col1:
confirm_input = st.text_input("Type your answer (yes/no/both):", key="confirm_input").strip().lower()
with col2:
st.markdown("<div style='height: 30px;'></div>")
add_mic_button("confirm_input")
if st.form_submit_button("Submit"):
if confirm_input not in ["yes", "no", "both"]:
st.error("Please answer with 'yes', 'no', or 'both'!")
else:
if confirm_input == "yes":
st.session_state.game_state = "result"
st.experimental_rerun()
st.stop() # Immediately halt further execution
else:
# Add negative response to history and continue gameplay
st.session_state.conversation_history.append(
{"role": "user", "content": "no"}
)
st.session_state.game_state = "gameplay"
next_response = ask_llama(
st.session_state.conversation_history,
st.session_state.category
)
st.session_state.questions.append(next_response)
st.session_state.conversation_history.append(
{"role": "assistant", "content": next_response}
)
st.session_state.current_q += 1
st.experimental_rerun()
# Result screen with enhanced celebration
elif st.session_state.game_state == "result":
if not st.session_state.final_guess:
# Generate final guess if not already made
qa_history = "\n".join(
[f"Q{i+1}: {q}\nA: {a}"
for i, (q, a) in enumerate(zip(st.session_state.questions, st.session_state.answers))]
)
final_guess = ask_llama(
[{"role": "user", "content": qa_history}],
st.session_state.category,
is_final_guess=True
)
st.session_state.final_guess = final_guess.split("Final Guess:")[-1].strip()
show_confetti()
st.markdown(f'<div class="final-reveal">๐ It\'s...</div>', unsafe_allow_html=True)
time.sleep(1)
st.markdown(f'<div class="final-reveal" style="font-size:3.5rem;color:#6C63FF;">{st.session_state.final_guess}</div>',
unsafe_allow_html=True)
st.markdown(f"<p style='text-align:center; color:#64748B;'>Guessed in {len(st.session_state.questions)} questions</p>",
unsafe_allow_html=True)
if st.button("Play Again", key="play_again"):
st.session_state.clear()
st.experimental_rerun()
if __name__ == "__main__":
main() |