Spaces:
Sleeping
Sleeping
revert stop
Browse files- convex/aiTown/game.ts +1 -1
convex/aiTown/game.ts
CHANGED
@@ -272,7 +272,7 @@ export class Game extends AbstractGame {
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if (this.world.gameCycle.cycleState === 'LobbyState' && humans.length < LOBBY_SIZE) {
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console.log('Freezing');
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-
api.testing.stop()
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}
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// debug
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if (this.world.gameCycle.cycleState === 'LobbyState' && humans.length < LOBBY_SIZE) {
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console.log('Freezing');
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+
//api.testing.stop()
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}
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// debug
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